view src/os/win32/ngx_alloc.h @ 6649:09c918460cc6

Win32: added per-thread random seeding. The change in b91bcba29351 was not enough to fix random() seeding. On Windows, the srand() seeds the PRNG only in the current thread, and worse, is not inherited from the calling thread. Due to this, worker threads were not properly seeded. Reported by Marc Bevand.
author Ruslan Ermilov <ru@nginx.com>
date Thu, 04 Aug 2016 01:15:41 +0300
parents d620f497c50f
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_ALLOC_H_INCLUDED_
#define _NGX_ALLOC_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


void *ngx_alloc(size_t size, ngx_log_t *log);
void *ngx_calloc(size_t size, ngx_log_t *log);

#define ngx_free          free
#define ngx_memalign(alignment, size, log)  ngx_alloc(size, log)

extern ngx_uint_t  ngx_pagesize;
extern ngx_uint_t  ngx_pagesize_shift;
extern ngx_uint_t  ngx_cacheline_size;


#endif /* _NGX_ALLOC_H_INCLUDED_ */