Mercurial > hg > nginx-quic
view src/os/win32/ngx_process.h @ 6649:09c918460cc6
Win32: added per-thread random seeding.
The change in b91bcba29351 was not enough to fix random() seeding.
On Windows, the srand() seeds the PRNG only in the current thread,
and worse, is not inherited from the calling thread. Due to this,
worker threads were not properly seeded.
Reported by Marc Bevand.
author | Ruslan Ermilov <ru@nginx.com> |
---|---|
date | Thu, 04 Aug 2016 01:15:41 +0300 |
parents | 7296b38f6416 |
children | 8b84d60ef13d |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_PROCESS_H_INCLUDED_ #define _NGX_PROCESS_H_INCLUDED_ typedef DWORD ngx_pid_t; #define NGX_INVALID_PID 0 #define ngx_getpid GetCurrentProcessId #define ngx_log_pid ngx_pid #define NGX_PROCESS_SYNC_NAME \ (sizeof("ngx_cache_manager_mutex_") + NGX_INT32_LEN) typedef uint64_t ngx_cpuset_t; typedef struct { HANDLE handle; ngx_pid_t pid; char *name; HANDLE term; HANDLE quit; HANDLE reopen; u_char term_event[NGX_PROCESS_SYNC_NAME]; u_char quit_event[NGX_PROCESS_SYNC_NAME]; u_char reopen_event[NGX_PROCESS_SYNC_NAME]; unsigned just_spawn:1; unsigned exiting:1; } ngx_process_t; typedef struct { char *path; char *name; char *args; char *const *argv; char *const *envp; HANDLE child; } ngx_exec_ctx_t; ngx_pid_t ngx_spawn_process(ngx_cycle_t *cycle, char *name, ngx_int_t respawn); ngx_pid_t ngx_execute(ngx_cycle_t *cycle, ngx_exec_ctx_t *ctx); #define ngx_debug_point() #define ngx_sched_yield() SwitchToThread() #define NGX_MAX_PROCESSES (MAXIMUM_WAIT_OBJECTS - 4) #define NGX_PROCESS_RESPAWN -2 #define NGX_PROCESS_JUST_RESPAWN -3 extern int ngx_argc; extern char **ngx_argv; extern char **ngx_os_argv; extern ngx_int_t ngx_last_process; extern ngx_process_t ngx_processes[NGX_MAX_PROCESSES]; extern ngx_pid_t ngx_pid; #endif /* _NGX_PROCESS_H_INCLUDED_ */