view src/os/win32/ngx_process_cycle.h @ 6649:09c918460cc6

Win32: added per-thread random seeding. The change in b91bcba29351 was not enough to fix random() seeding. On Windows, the srand() seeds the PRNG only in the current thread, and worse, is not inherited from the calling thread. Due to this, worker threads were not properly seeded. Reported by Marc Bevand.
author Ruslan Ermilov <ru@nginx.com>
date Thu, 04 Aug 2016 01:15:41 +0300
parents b4cc553aafeb
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_PROCESS_CYCLE_H_INCLUDED_
#define _NGX_PROCESS_CYCLE_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


#define NGX_PROCESS_SINGLE     0
#define NGX_PROCESS_MASTER     1
#define NGX_PROCESS_SIGNALLER  2
#define NGX_PROCESS_WORKER     3


void ngx_master_process_cycle(ngx_cycle_t *cycle);
void ngx_single_process_cycle(ngx_cycle_t *cycle);
void ngx_close_handle(HANDLE h);


extern ngx_uint_t      ngx_process;
extern ngx_uint_t      ngx_worker;
extern ngx_pid_t       ngx_pid;
extern ngx_uint_t      ngx_exiting;

extern sig_atomic_t    ngx_quit;
extern sig_atomic_t    ngx_terminate;
extern sig_atomic_t    ngx_reopen;

extern ngx_uint_t      ngx_inherited;
extern ngx_pid_t       ngx_new_binary;


extern HANDLE          ngx_master_process_event;
extern char            ngx_master_process_event_name[];


#endif /* _NGX_PROCESS_CYCLE_H_INCLUDED_ */