view src/os/win32/ngx_thread.h @ 6649:09c918460cc6

Win32: added per-thread random seeding. The change in b91bcba29351 was not enough to fix random() seeding. On Windows, the srand() seeds the PRNG only in the current thread, and worse, is not inherited from the calling thread. Due to this, worker threads were not properly seeded. Reported by Marc Bevand.
author Ruslan Ermilov <ru@nginx.com>
date Thu, 04 Aug 2016 01:15:41 +0300
parents 537259db5af4
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_THREAD_H_INCLUDED_
#define _NGX_THREAD_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef HANDLE  ngx_tid_t;
typedef DWORD   ngx_thread_value_t;


ngx_err_t ngx_create_thread(ngx_tid_t *tid,
    ngx_thread_value_t (__stdcall *func)(void *arg), void *arg, ngx_log_t *log);

#define ngx_log_tid                 GetCurrentThreadId()
#define NGX_TID_T_FMT               "%ud"


#endif /* _NGX_THREAD_H_INCLUDED_ */