view src/os/win32/ngx_udp_wsarecv.c @ 6649:09c918460cc6

Win32: added per-thread random seeding. The change in b91bcba29351 was not enough to fix random() seeding. On Windows, the srand() seeds the PRNG only in the current thread, and worse, is not inherited from the calling thread. Due to this, worker threads were not properly seeded. Reported by Marc Bevand.
author Ruslan Ermilov <ru@nginx.com>
date Thu, 04 Aug 2016 01:15:41 +0300
parents d620f497c50f
children
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#include <ngx_config.h>
#include <ngx_core.h>
#include <ngx_event.h>


ssize_t
ngx_udp_wsarecv(ngx_connection_t *c, u_char *buf, size_t size)
{
    int           rc;
    u_long        bytes, flags;
    WSABUF        wsabuf[1];
    ngx_err_t     err;
    ngx_event_t  *rev;

    wsabuf[0].buf = (char *) buf;
    wsabuf[0].len = size;
    flags = 0;
    bytes = 0;

    rc = WSARecv(c->fd, wsabuf, 1, &bytes, &flags, NULL, NULL);

    ngx_log_debug4(NGX_LOG_DEBUG_EVENT, c->log, 0,
                   "WSARecv: fd:%d rc:%d %ul of %z", c->fd, rc, bytes, size);

    rev = c->read;

    if (rc == -1) {
        rev->ready = 0;
        err = ngx_socket_errno;

        if (err == WSAEWOULDBLOCK) {
            ngx_log_debug0(NGX_LOG_DEBUG_EVENT, c->log, err,
                           "WSARecv() not ready");
            return NGX_AGAIN;
        }

        rev->error = 1;
        ngx_connection_error(c, err, "WSARecv() failed");

        return NGX_ERROR;
    }

    return bytes;
}


ssize_t
ngx_udp_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size)
{
    int               rc;
    u_long            bytes, flags;
    WSABUF            wsabuf[1];
    ngx_err_t         err;
    ngx_event_t      *rev;
    LPWSAOVERLAPPED   ovlp;

    rev = c->read;

    if (!rev->ready) {
        ngx_log_error(NGX_LOG_ALERT, c->log, 0, "second wsa post");
        return NGX_AGAIN;
    }

    ngx_log_debug1(NGX_LOG_DEBUG_EVENT, c->log, 0,
                   "rev->complete: %d", rev->complete);

    if (rev->complete) {
        rev->complete = 0;

        if (ngx_event_flags & NGX_USE_IOCP_EVENT) {
            if (rev->ovlp.error) {
                ngx_connection_error(c, rev->ovlp.error, "WSARecv() failed");
                return NGX_ERROR;
            }

            ngx_log_debug3(NGX_LOG_DEBUG_EVENT, c->log, 0,
                           "WSARecv ovlp: fd:%d %ul of %z",
                           c->fd, rev->available, size);

            return rev->available;
        }

        if (WSAGetOverlappedResult(c->fd, (LPWSAOVERLAPPED) &rev->ovlp,
                                   &bytes, 0, NULL)
            == 0)
        {
            ngx_connection_error(c, ngx_socket_errno,
                               "WSARecv() or WSAGetOverlappedResult() failed");
            return NGX_ERROR;
        }

        ngx_log_debug3(NGX_LOG_DEBUG_EVENT, c->log, 0,
                       "WSARecv: fd:%d %ul of %z", c->fd, bytes, size);

        return bytes;
    }

    ovlp = (LPWSAOVERLAPPED) &rev->ovlp;
    ngx_memzero(ovlp, sizeof(WSAOVERLAPPED));
    wsabuf[0].buf = (char *) buf;
    wsabuf[0].len = size;
    flags = 0;
    bytes = 0;

    rc = WSARecv(c->fd, wsabuf, 1, &bytes, &flags, ovlp, NULL);

    rev->complete = 0;

    ngx_log_debug4(NGX_LOG_DEBUG_EVENT, c->log, 0,
                   "WSARecv ovlp: fd:%d rc:%d %ul of %z",
                   c->fd, rc, bytes, size);

    if (rc == -1) {
        err = ngx_socket_errno;
        if (err == WSA_IO_PENDING) {
            rev->active = 1;
            ngx_log_debug0(NGX_LOG_DEBUG_EVENT, c->log, err,
                           "WSARecv() posted");
            return NGX_AGAIN;
        }

        rev->error = 1;
        ngx_connection_error(c, err, "WSARecv() failed");
        return NGX_ERROR;
    }

    if (ngx_event_flags & NGX_USE_IOCP_EVENT) {

        /*
         * if a socket was bound with I/O completion port
         * then GetQueuedCompletionStatus() would anyway return its status
         * despite that WSARecv() was already complete
         */

        rev->active = 1;
        return NGX_AGAIN;
    }

    rev->active = 0;

    return bytes;
}