Mercurial > hg > nginx-quic
view src/os/win32/ngx_process.h @ 8797:1e2f4e9c8195 quic
QUIC: reworked migration handling.
The quic connection now holds active, backup and probe paths instead
of sockets. The number of migration paths is now limited and cannot
be inflated by a bad client or an attacker.
The client id is now associated with path rather than socket. This allows
to simplify processing of output and connection ids handling.
New migration abandons any previously started migrations. This allows to
free consumed client ids and request new for use in future migrations and
make progress in case when connection id limit is hit during migration.
A path now can be revalidated without losing its state.
The patch also fixes various issues with NAT rebinding case handling:
- paths are now validated (previously, there was no validation
and paths were left in limited state)
- attempt to reuse id on different path is now again verified
(this was broken in 40445fc7c403)
- former path is now validated in case of apparent migration
author | Vladimir Homutov <vl@nginx.com> |
---|---|
date | Wed, 19 Jan 2022 22:39:24 +0300 |
parents | 8b84d60ef13d |
children |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_PROCESS_H_INCLUDED_ #define _NGX_PROCESS_H_INCLUDED_ typedef DWORD ngx_pid_t; #define NGX_INVALID_PID 0 #define ngx_getpid GetCurrentProcessId #define ngx_getppid() 0 #define ngx_log_pid ngx_pid #define NGX_PROCESS_SYNC_NAME \ (sizeof("ngx_cache_manager_mutex_") + NGX_INT32_LEN) typedef uint64_t ngx_cpuset_t; typedef struct { HANDLE handle; ngx_pid_t pid; char *name; HANDLE term; HANDLE quit; HANDLE reopen; u_char term_event[NGX_PROCESS_SYNC_NAME]; u_char quit_event[NGX_PROCESS_SYNC_NAME]; u_char reopen_event[NGX_PROCESS_SYNC_NAME]; unsigned just_spawn:1; unsigned exiting:1; } ngx_process_t; typedef struct { char *path; char *name; char *args; char *const *argv; char *const *envp; HANDLE child; } ngx_exec_ctx_t; ngx_pid_t ngx_spawn_process(ngx_cycle_t *cycle, char *name, ngx_int_t respawn); ngx_pid_t ngx_execute(ngx_cycle_t *cycle, ngx_exec_ctx_t *ctx); #define ngx_debug_point() #define ngx_sched_yield() SwitchToThread() #define NGX_MAX_PROCESSES (MAXIMUM_WAIT_OBJECTS - 4) #define NGX_PROCESS_RESPAWN -2 #define NGX_PROCESS_JUST_RESPAWN -3 extern int ngx_argc; extern char **ngx_argv; extern char **ngx_os_argv; extern ngx_int_t ngx_last_process; extern ngx_process_t ngx_processes[NGX_MAX_PROCESSES]; extern ngx_pid_t ngx_pid; extern ngx_pid_t ngx_parent; #endif /* _NGX_PROCESS_H_INCLUDED_ */