view src/os/win32/ngx_service.c @ 8797:1e2f4e9c8195 quic

QUIC: reworked migration handling. The quic connection now holds active, backup and probe paths instead of sockets. The number of migration paths is now limited and cannot be inflated by a bad client or an attacker. The client id is now associated with path rather than socket. This allows to simplify processing of output and connection ids handling. New migration abandons any previously started migrations. This allows to free consumed client ids and request new for use in future migrations and make progress in case when connection id limit is hit during migration. A path now can be revalidated without losing its state. The patch also fixes various issues with NAT rebinding case handling: - paths are now validated (previously, there was no validation and paths were left in limited state) - attempt to reuse id on different path is now again verified (this was broken in 40445fc7c403) - former path is now validated in case of apparent migration
author Vladimir Homutov <vl@nginx.com>
date Wed, 19 Jan 2022 22:39:24 +0300
parents a1caf3989b49
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */



#define NGX_SERVICE_CONTROL_SHUTDOWN   128
#define NGX_SERVICE_CONTROL_REOPEN     129


SERVICE_TABLE_ENTRY st[] = {
    { "nginx", service_main },
    { NULL, NULL }
};


ngx_int_t
ngx_service(ngx_log_t *log)
{
    /* primary thread */

    /* StartServiceCtrlDispatcher() should be called within 30 seconds */

    if (StartServiceCtrlDispatcher(st) == 0) {
        ngx_log_error(NGX_LOG_EMERG, log, ngx_errno,
                      "StartServiceCtrlDispatcher() failed");
        return NGX_ERROR;
    }

    return NGX_OK;
}


void
service_main(u_int argc, char **argv)
{
    SERVICE_STATUS         status;
    SERVICE_STATUS_HANDLE  service;

    /* thread spawned by SCM */

    service = RegisterServiceCtrlHandlerEx("nginx", service_handler, ctx);
    if (service == INVALID_HANDLE_VALUE) {
        ngx_log_error(NGX_LOG_EMERG, log, ngx_errno,
                      "RegisterServiceCtrlHandlerEx() failed");
        return;
    }

    status.dwServiceType = SERVICE_WIN32_OWN_PROCESS;
    status.dwCurrentState = SERVICE_START_PENDING;
    status.dwControlsAccepted = SERVICE_ACCEPT_STOP
                                |SERVICE_ACCEPT_PARAMCHANGE;
    status.dwWin32ExitCode = NO_ERROR;
    status.dwServiceSpecificExitCode = 0;
    status.dwCheckPoint = 1;
    status.dwWaitHint = 2000;

    /* SetServiceStatus() should be called within 80 seconds */

    if (SetServiceStatus(service, &status) == 0) {
        ngx_log_error(NGX_LOG_EMERG, log, ngx_errno,
                      "SetServiceStatus() failed");
        return;
    }

    /* init */

    status.dwCurrentState = SERVICE_RUNNING;
    status.dwCheckPoint = 0;
    status.dwWaitHint = 0;

    if (SetServiceStatus(service, &status) == 0) {
        ngx_log_error(NGX_LOG_EMERG, log, ngx_errno,
                      "SetServiceStatus() failed");
        return;
    }

    /* call master or worker loop */

    /*
     * master should use event notification and look status
     * single should use iocp to get notifications from service handler
     */

}


u_int
service_handler(u_int control, u_int type, void *data, void *ctx)
{
    /* primary thread */

    switch (control) {

    case SERVICE_CONTROL_INTERROGATE:
        status = NGX_IOCP_INTERROGATE;
        break;

    case SERVICE_CONTROL_STOP:
        status = NGX_IOCP_STOP;
        break;

    case SERVICE_CONTROL_PARAMCHANGE:
        status = NGX_IOCP_RECONFIGURE;
        break;

    case NGX_SERVICE_CONTROL_SHUTDOWN:
        status = NGX_IOCP_REOPEN;
        break;

    case NGX_SERVICE_CONTROL_REOPEN:
        status = NGX_IOCP_REOPEN;
        break;

    default:
        return ERROR_CALL_NOT_IMPLEMENTED;
    }

    if (ngx_single) {
        if (PostQueuedCompletionStatus(iocp, ... status, ...) == 0) {
            err = ngx_errno;
            ngx_log_error(NGX_LOG_ALERT, log, err,
                          "PostQueuedCompletionStatus() failed");
            return err;
        }

    } else {
        Event
    }

    return NO_ERROR;
}