view src/os/win32/ngx_os.h @ 6133:af7eba90645d

Win32: shared memory base addresses and remapping. Two mechanisms are implemented to make it possible to store pointers in shared memory on Windows, in particular on Windows Vista and later versions with ASLR: - The ngx_shm_remap() function added to allow remapping of a shared memory zone to the address originally used for it in the master process. While important, it doesn't solve the problem by itself as in many cases it's not possible to use the address because of conflicts with other allocations. - We now create mappings at the same address in all processes by starting mappings at predefined addresses normally unused by newborn processes. These two mechanisms combined allow to use shared memory on Windows almost without problems, including reloads. Based on the patch by Sergey Brester: http://mailman.nginx.org/pipermail/nginx-devel/2015-April/006836.html
author Maxim Dounin <mdounin@mdounin.ru>
date Mon, 27 Apr 2015 18:25:42 +0300
parents ec81934727a1
children 3a50ccd94333
line wrap: on
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_OS_H_INCLUDED_
#define _NGX_OS_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


#define NGX_IO_SENDFILE    1


typedef ssize_t (*ngx_recv_pt)(ngx_connection_t *c, u_char *buf, size_t size);
typedef ssize_t (*ngx_recv_chain_pt)(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);
typedef ssize_t (*ngx_send_pt)(ngx_connection_t *c, u_char *buf, size_t size);
typedef ngx_chain_t *(*ngx_send_chain_pt)(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);

typedef struct {
    ngx_recv_pt        recv;
    ngx_recv_chain_pt  recv_chain;
    ngx_recv_pt        udp_recv;
    ngx_send_pt        send;
    ngx_send_chain_pt  send_chain;
    ngx_uint_t         flags;
} ngx_os_io_t;


ngx_int_t ngx_os_init(ngx_log_t *log);
void ngx_os_status(ngx_log_t *log);
ngx_int_t ngx_os_signal_process(ngx_cycle_t *cycle, char *sig, ngx_int_t pid);

ssize_t ngx_wsarecv(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_udp_wsarecv(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_udp_overlapped_wsarecv(ngx_connection_t *c, u_char *buf,
    size_t size);
ssize_t ngx_wsarecv_chain(ngx_connection_t *c, ngx_chain_t *chain, off_t limit);
ssize_t ngx_wsasend(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_overlapped_wsasend(ngx_connection_t *c, u_char *buf, size_t size);
ngx_chain_t *ngx_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);
ngx_chain_t *ngx_overlapped_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);

void ngx_cdecl ngx_event_log(ngx_err_t err, const char *fmt, ...);


extern ngx_os_io_t  ngx_os_io;
extern ngx_uint_t   ngx_ncpu;
extern ngx_uint_t   ngx_max_wsabufs;
extern ngx_int_t    ngx_max_sockets;
extern ngx_uint_t   ngx_inherited_nonblocking;
extern ngx_uint_t   ngx_tcp_nodelay_and_tcp_nopush;
extern ngx_uint_t   ngx_win32_version;
extern char         ngx_unique[];


#endif /* _NGX_OS_H_INCLUDED_ */