Mercurial > hg > nginx-quic
view src/os/win32/ngx_os.h @ 6133:af7eba90645d
Win32: shared memory base addresses and remapping.
Two mechanisms are implemented to make it possible to store pointers
in shared memory on Windows, in particular on Windows Vista and later
versions with ASLR:
- The ngx_shm_remap() function added to allow remapping of a shared memory
zone to the address originally used for it in the master process. While
important, it doesn't solve the problem by itself as in many cases it's
not possible to use the address because of conflicts with other
allocations.
- We now create mappings at the same address in all processes by starting
mappings at predefined addresses normally unused by newborn processes.
These two mechanisms combined allow to use shared memory on Windows
almost without problems, including reloads.
Based on the patch by Sergey Brester:
http://mailman.nginx.org/pipermail/nginx-devel/2015-April/006836.html
author | Maxim Dounin <mdounin@mdounin.ru> |
---|---|
date | Mon, 27 Apr 2015 18:25:42 +0300 |
parents | ec81934727a1 |
children | 3a50ccd94333 |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_OS_H_INCLUDED_ #define _NGX_OS_H_INCLUDED_ #include <ngx_config.h> #include <ngx_core.h> #define NGX_IO_SENDFILE 1 typedef ssize_t (*ngx_recv_pt)(ngx_connection_t *c, u_char *buf, size_t size); typedef ssize_t (*ngx_recv_chain_pt)(ngx_connection_t *c, ngx_chain_t *in, off_t limit); typedef ssize_t (*ngx_send_pt)(ngx_connection_t *c, u_char *buf, size_t size); typedef ngx_chain_t *(*ngx_send_chain_pt)(ngx_connection_t *c, ngx_chain_t *in, off_t limit); typedef struct { ngx_recv_pt recv; ngx_recv_chain_pt recv_chain; ngx_recv_pt udp_recv; ngx_send_pt send; ngx_send_chain_pt send_chain; ngx_uint_t flags; } ngx_os_io_t; ngx_int_t ngx_os_init(ngx_log_t *log); void ngx_os_status(ngx_log_t *log); ngx_int_t ngx_os_signal_process(ngx_cycle_t *cycle, char *sig, ngx_int_t pid); ssize_t ngx_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_udp_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_udp_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_wsarecv_chain(ngx_connection_t *c, ngx_chain_t *chain, off_t limit); ssize_t ngx_wsasend(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_overlapped_wsasend(ngx_connection_t *c, u_char *buf, size_t size); ngx_chain_t *ngx_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in, off_t limit); ngx_chain_t *ngx_overlapped_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in, off_t limit); void ngx_cdecl ngx_event_log(ngx_err_t err, const char *fmt, ...); extern ngx_os_io_t ngx_os_io; extern ngx_uint_t ngx_ncpu; extern ngx_uint_t ngx_max_wsabufs; extern ngx_int_t ngx_max_sockets; extern ngx_uint_t ngx_inherited_nonblocking; extern ngx_uint_t ngx_tcp_nodelay_and_tcp_nopush; extern ngx_uint_t ngx_win32_version; extern char ngx_unique[]; #endif /* _NGX_OS_H_INCLUDED_ */