view src/os/unix/ngx_socket.c @ 8384:c61fcdc1b8e3 quic

UDP: extended datagram context. Sometimes it is required to process datagram properties at higher level (i.e. QUIC is interested in source address which may change and IP options). The patch adds ngx_udp_dgram_t structure used to pass packet-related information in c->udp.
author Vladimir Homutov <vl@nginx.com>
date Fri, 02 Apr 2021 18:58:19 +0300
parents d620f497c50f
children
line wrap: on
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#include <ngx_config.h>
#include <ngx_core.h>


/*
 * ioctl(FIONBIO) sets a non-blocking mode with the single syscall
 * while fcntl(F_SETFL, O_NONBLOCK) needs to learn the current state
 * using fcntl(F_GETFL).
 *
 * ioctl() and fcntl() are syscalls at least in FreeBSD 2.x, Linux 2.2
 * and Solaris 7.
 *
 * ioctl() in Linux 2.4 and 2.6 uses BKL, however, fcntl(F_SETFL) uses it too.
 */


#if (NGX_HAVE_FIONBIO)

int
ngx_nonblocking(ngx_socket_t s)
{
    int  nb;

    nb = 1;

    return ioctl(s, FIONBIO, &nb);
}


int
ngx_blocking(ngx_socket_t s)
{
    int  nb;

    nb = 0;

    return ioctl(s, FIONBIO, &nb);
}

#endif


#if (NGX_FREEBSD)

int
ngx_tcp_nopush(ngx_socket_t s)
{
    int  tcp_nopush;

    tcp_nopush = 1;

    return setsockopt(s, IPPROTO_TCP, TCP_NOPUSH,
                      (const void *) &tcp_nopush, sizeof(int));
}


int
ngx_tcp_push(ngx_socket_t s)
{
    int  tcp_nopush;

    tcp_nopush = 0;

    return setsockopt(s, IPPROTO_TCP, TCP_NOPUSH,
                      (const void *) &tcp_nopush, sizeof(int));
}

#elif (NGX_LINUX)


int
ngx_tcp_nopush(ngx_socket_t s)
{
    int  cork;

    cork = 1;

    return setsockopt(s, IPPROTO_TCP, TCP_CORK,
                      (const void *) &cork, sizeof(int));
}


int
ngx_tcp_push(ngx_socket_t s)
{
    int  cork;

    cork = 0;

    return setsockopt(s, IPPROTO_TCP, TCP_CORK,
                      (const void *) &cork, sizeof(int));
}

#else

int
ngx_tcp_nopush(ngx_socket_t s)
{
    return 0;
}


int
ngx_tcp_push(ngx_socket_t s)
{
    return 0;
}

#endif