view src/core/ngx_slab.h @ 8456:c72d8839f427

Mail: fixed SMTP pipelining to send the response immediately. Previously, if there were some pipelined SMTP data in the buffer when a proxied connection with the backend was established, nginx called ngx_mail_proxy_handler() to send these data, and not tried to send the response to the last command. In most cases, this response was later sent along with the response to the pipelined command, but if for some reason client decides to wait for the response before finishing the next command this might result in a connection hang. Fix is to always call ngx_mail_proxy_handler() to send the response, and additionally post an event to send the pipelined data if needed.
author Maxim Dounin <mdounin@mdounin.ru>
date Wed, 19 May 2021 03:13:12 +0300
parents 69f9ee0342db
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_SLAB_H_INCLUDED_
#define _NGX_SLAB_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef struct ngx_slab_page_s  ngx_slab_page_t;

struct ngx_slab_page_s {
    uintptr_t         slab;
    ngx_slab_page_t  *next;
    uintptr_t         prev;
};


typedef struct {
    ngx_uint_t        total;
    ngx_uint_t        used;

    ngx_uint_t        reqs;
    ngx_uint_t        fails;
} ngx_slab_stat_t;


typedef struct {
    ngx_shmtx_sh_t    lock;

    size_t            min_size;
    size_t            min_shift;

    ngx_slab_page_t  *pages;
    ngx_slab_page_t  *last;
    ngx_slab_page_t   free;

    ngx_slab_stat_t  *stats;
    ngx_uint_t        pfree;

    u_char           *start;
    u_char           *end;

    ngx_shmtx_t       mutex;

    u_char           *log_ctx;
    u_char            zero;

    unsigned          log_nomem:1;

    void             *data;
    void             *addr;
} ngx_slab_pool_t;


void ngx_slab_sizes_init(void);
void ngx_slab_init(ngx_slab_pool_t *pool);
void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size);
void ngx_slab_free(ngx_slab_pool_t *pool, void *p);
void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p);


#endif /* _NGX_SLAB_H_INCLUDED_ */