view src/core/ngx_slab.h @ 7286:d27aa9060c95

Stream: udp streams. Previously, only one client packet could be processed in a udp stream session even though multiple response packets were supported. Now multiple packets coming from the same client address and port are delivered to the same stream session. If it's required to maintain a single stream of data, nginx should be configured in a way that all packets from a client are delivered to the same worker. On Linux and DragonFly BSD the "reuseport" parameter should be specified for this. Other systems do not currently provide appropriate mechanisms. For these systems a single stream of udp packets is only guaranteed in single-worker configurations. The proxy_response directive now specifies how many packets are expected in response to a single client packet.
author Roman Arutyunyan <arut@nginx.com>
date Mon, 04 Jun 2018 19:50:00 +0300
parents 69f9ee0342db
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_SLAB_H_INCLUDED_
#define _NGX_SLAB_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef struct ngx_slab_page_s  ngx_slab_page_t;

struct ngx_slab_page_s {
    uintptr_t         slab;
    ngx_slab_page_t  *next;
    uintptr_t         prev;
};


typedef struct {
    ngx_uint_t        total;
    ngx_uint_t        used;

    ngx_uint_t        reqs;
    ngx_uint_t        fails;
} ngx_slab_stat_t;


typedef struct {
    ngx_shmtx_sh_t    lock;

    size_t            min_size;
    size_t            min_shift;

    ngx_slab_page_t  *pages;
    ngx_slab_page_t  *last;
    ngx_slab_page_t   free;

    ngx_slab_stat_t  *stats;
    ngx_uint_t        pfree;

    u_char           *start;
    u_char           *end;

    ngx_shmtx_t       mutex;

    u_char           *log_ctx;
    u_char            zero;

    unsigned          log_nomem:1;

    void             *data;
    void             *addr;
} ngx_slab_pool_t;


void ngx_slab_sizes_init(void);
void ngx_slab_init(ngx_slab_pool_t *pool);
void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size);
void ngx_slab_free(ngx_slab_pool_t *pool, void *p);
void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p);


#endif /* _NGX_SLAB_H_INCLUDED_ */