view src/core/ngx_queue.c @ 8546:d80365ca678d quic

HTTP/3: require mandatory uni streams before additional ones. As per quic-http-34: Endpoints SHOULD create the HTTP control stream as well as the unidirectional streams required by mandatory extensions (such as the QPACK encoder and decoder streams) first, and then create additional streams as allowed by their peer. Previously, client could create and destroy additional uni streams unlimited number of times before creating mandatory streams.
author Roman Arutyunyan <arut@nginx.com>
date Thu, 29 Jul 2021 10:03:36 +0300
parents d620f497c50f
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#include <ngx_config.h>
#include <ngx_core.h>


/*
 * find the middle queue element if the queue has odd number of elements
 * or the first element of the queue's second part otherwise
 */

ngx_queue_t *
ngx_queue_middle(ngx_queue_t *queue)
{
    ngx_queue_t  *middle, *next;

    middle = ngx_queue_head(queue);

    if (middle == ngx_queue_last(queue)) {
        return middle;
    }

    next = ngx_queue_head(queue);

    for ( ;; ) {
        middle = ngx_queue_next(middle);

        next = ngx_queue_next(next);

        if (next == ngx_queue_last(queue)) {
            return middle;
        }

        next = ngx_queue_next(next);

        if (next == ngx_queue_last(queue)) {
            return middle;
        }
    }
}


/* the stable insertion sort */

void
ngx_queue_sort(ngx_queue_t *queue,
    ngx_int_t (*cmp)(const ngx_queue_t *, const ngx_queue_t *))
{
    ngx_queue_t  *q, *prev, *next;

    q = ngx_queue_head(queue);

    if (q == ngx_queue_last(queue)) {
        return;
    }

    for (q = ngx_queue_next(q); q != ngx_queue_sentinel(queue); q = next) {

        prev = ngx_queue_prev(q);
        next = ngx_queue_next(q);

        ngx_queue_remove(q);

        do {
            if (cmp(prev, q) <= 0) {
                break;
            }

            prev = ngx_queue_prev(prev);

        } while (prev != ngx_queue_sentinel(queue));

        ngx_queue_insert_after(prev, q);
    }
}