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view src/core/ngx_slab.h @ 9156:36b59521a41c
QUIC: refined sending CONNECTION_CLOSE in various packet types.
As per RFC 9000, section 10.2.3, to ensure that peer successfully removed
packet protection, CONNECTION_CLOSE can be sent in multiple packets using
different packet protection levels.
Now it is sent in all protection levels available.
This roughly corresponds to the following paragraph:
* Prior to confirming the handshake, a peer might be unable to process 1-RTT
packets, so an endpoint SHOULD send a CONNECTION_CLOSE frame in both Handshake
and 1-RTT packets. A server SHOULD also send a CONNECTION_CLOSE frame in an
Initial packet.
In practice, this change allows to avoid sending an Initial packet when we know
the client has handshake keys, by checking if we have discarded initial keys.
Also, this fixes sending CONNECTION_CLOSE when using QuicTLS with old QUIC API,
where TLS stack releases application read keys before handshake confirmation;
it is fixed by sending CONNECTION_CLOSE additionally in a Handshake packet.
author | Sergey Kandaurov <pluknet@nginx.com> |
---|---|
date | Fri, 01 Sep 2023 20:31:46 +0400 |
parents | 69f9ee0342db |
children |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_SLAB_H_INCLUDED_ #define _NGX_SLAB_H_INCLUDED_ #include <ngx_config.h> #include <ngx_core.h> typedef struct ngx_slab_page_s ngx_slab_page_t; struct ngx_slab_page_s { uintptr_t slab; ngx_slab_page_t *next; uintptr_t prev; }; typedef struct { ngx_uint_t total; ngx_uint_t used; ngx_uint_t reqs; ngx_uint_t fails; } ngx_slab_stat_t; typedef struct { ngx_shmtx_sh_t lock; size_t min_size; size_t min_shift; ngx_slab_page_t *pages; ngx_slab_page_t *last; ngx_slab_page_t free; ngx_slab_stat_t *stats; ngx_uint_t pfree; u_char *start; u_char *end; ngx_shmtx_t mutex; u_char *log_ctx; u_char zero; unsigned log_nomem:1; void *data; void *addr; } ngx_slab_pool_t; void ngx_slab_sizes_init(void); void ngx_slab_init(ngx_slab_pool_t *pool); void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size); void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size); void *ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size); void *ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size); void ngx_slab_free(ngx_slab_pool_t *pool, void *p); void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p); #endif /* _NGX_SLAB_H_INCLUDED_ */