add support for streaming clone.
existing clone code uses pull to get changes from remote repo. is very
slow, uses lots of memory and cpu.
new clone code has server write file data straight to client, client
writes file data straight to disk. memory and cpu used are very low,
clone is much faster over lan.
new client can still clone with pull, can still clone from older servers.
new server can still serve older clients.
1 files updated, 0 files merged, 0 files removed, 0 files unresolved
pushing to ../a
searching for changes
abort: unsynced remote changes!
(did you forget to sync? use push -f to force)
pulling from ../a
searching for changes
adding changesets
adding manifests
adding file changes
added 1 changesets with 1 changes to 1 files (+1 heads)
(run 'hg heads' to see heads, 'hg merge' to merge)
pushing to ../a
searching for changes
abort: push creates new remote branches!
(did you forget to merge? use push -f to force)
1 files updated, 0 files merged, 0 files removed, 0 files unresolved
(branch merge, don't forget to commit)
pushing to ../a
searching for changes
adding changesets
adding manifests
adding file changes
added 2 changesets with 1 changes to 1 files
adding foo
1 files updated, 0 files merged, 0 files removed, 0 files unresolved
1 files updated, 0 files merged, 0 files removed, 0 files unresolved
1 files updated, 0 files merged, 0 files removed, 0 files unresolved
merging foo
0 files updated, 1 files merged, 0 files removed, 0 files unresolved
(branch merge, don't forget to commit)
pushing to ../c
searching for changes
abort: push creates new remote branches!
(did you forget to merge? use push -f to force)
pushing to ../c
searching for changes
no changes found
pushing to ../c
searching for changes
adding changesets
adding manifests
adding file changes
added 2 changesets with 2 changes to 1 files (+2 heads)
pushing to ../c
searching for changes
adding changesets
adding manifests
adding file changes
added 1 changesets with 1 changes to 1 files (-1 heads)