view src/core/ngx_palloc.h @ 6250:0256738454dc

Increased the default number of output buffers. Since an output buffer can only be used for either reading or sending, small amounts of data left from the previous operation (due to some limits) must be sent before nginx will be able to read further into the buffer. Using only one output buffer can result in suboptimal behavior that manifests itself in forming and sending too small chunks of data. This is particularly painful with SPDY (or HTTP/2) where each such chunk needs to be prefixed with some header. The default flow-control window in HTTP/2 is 64k minus one bytes. With one 32k output buffer this results is one byte left after exhausting the window. With two 32k buffers the data will be read into the second free buffer before sending, thus the minimum output is increased to 32k + 1 bytes which is much better.
author Valentin Bartenev <vbart@nginx.com>
date Tue, 15 Sep 2015 17:49:15 +0300
parents d620f497c50f
children ef935cd7ed8d
line wrap: on
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_PALLOC_H_INCLUDED_
#define _NGX_PALLOC_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


/*
 * NGX_MAX_ALLOC_FROM_POOL should be (ngx_pagesize - 1), i.e. 4095 on x86.
 * On Windows NT it decreases a number of locked pages in a kernel.
 */
#define NGX_MAX_ALLOC_FROM_POOL  (ngx_pagesize - 1)

#define NGX_DEFAULT_POOL_SIZE    (16 * 1024)

#define NGX_POOL_ALIGNMENT       16
#define NGX_MIN_POOL_SIZE                                                     \
    ngx_align((sizeof(ngx_pool_t) + 2 * sizeof(ngx_pool_large_t)),            \
              NGX_POOL_ALIGNMENT)


typedef void (*ngx_pool_cleanup_pt)(void *data);

typedef struct ngx_pool_cleanup_s  ngx_pool_cleanup_t;

struct ngx_pool_cleanup_s {
    ngx_pool_cleanup_pt   handler;
    void                 *data;
    ngx_pool_cleanup_t   *next;
};


typedef struct ngx_pool_large_s  ngx_pool_large_t;

struct ngx_pool_large_s {
    ngx_pool_large_t     *next;
    void                 *alloc;
};


typedef struct {
    u_char               *last;
    u_char               *end;
    ngx_pool_t           *next;
    ngx_uint_t            failed;
} ngx_pool_data_t;


struct ngx_pool_s {
    ngx_pool_data_t       d;
    size_t                max;
    ngx_pool_t           *current;
    ngx_chain_t          *chain;
    ngx_pool_large_t     *large;
    ngx_pool_cleanup_t   *cleanup;
    ngx_log_t            *log;
};


typedef struct {
    ngx_fd_t              fd;
    u_char               *name;
    ngx_log_t            *log;
} ngx_pool_cleanup_file_t;


void *ngx_alloc(size_t size, ngx_log_t *log);
void *ngx_calloc(size_t size, ngx_log_t *log);

ngx_pool_t *ngx_create_pool(size_t size, ngx_log_t *log);
void ngx_destroy_pool(ngx_pool_t *pool);
void ngx_reset_pool(ngx_pool_t *pool);

void *ngx_palloc(ngx_pool_t *pool, size_t size);
void *ngx_pnalloc(ngx_pool_t *pool, size_t size);
void *ngx_pcalloc(ngx_pool_t *pool, size_t size);
void *ngx_pmemalign(ngx_pool_t *pool, size_t size, size_t alignment);
ngx_int_t ngx_pfree(ngx_pool_t *pool, void *p);


ngx_pool_cleanup_t *ngx_pool_cleanup_add(ngx_pool_t *p, size_t size);
void ngx_pool_run_cleanup_file(ngx_pool_t *p, ngx_fd_t fd);
void ngx_pool_cleanup_file(void *data);
void ngx_pool_delete_file(void *data);


#endif /* _NGX_PALLOC_H_INCLUDED_ */