Mercurial > hg > nginx-quic
view src/core/ngx_resolver.h @ 6250:0256738454dc
Increased the default number of output buffers.
Since an output buffer can only be used for either reading or sending, small
amounts of data left from the previous operation (due to some limits) must be
sent before nginx will be able to read further into the buffer. Using only
one output buffer can result in suboptimal behavior that manifests itself in
forming and sending too small chunks of data. This is particularly painful
with SPDY (or HTTP/2) where each such chunk needs to be prefixed with some
header.
The default flow-control window in HTTP/2 is 64k minus one bytes. With one
32k output buffer this results is one byte left after exhausting the window.
With two 32k buffers the data will be read into the second free buffer before
sending, thus the minimum output is increased to 32k + 1 bytes which is much
better.
author | Valentin Bartenev <vbart@nginx.com> |
---|---|
date | Tue, 15 Sep 2015 17:49:15 +0300 |
parents | 5004210e8c78 |
children | 7316c57e4fe7 |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #include <ngx_config.h> #include <ngx_core.h> #ifndef _NGX_RESOLVER_H_INCLUDED_ #define _NGX_RESOLVER_H_INCLUDED_ #define NGX_RESOLVE_A 1 #define NGX_RESOLVE_CNAME 5 #define NGX_RESOLVE_PTR 12 #define NGX_RESOLVE_MX 15 #define NGX_RESOLVE_TXT 16 #if (NGX_HAVE_INET6) #define NGX_RESOLVE_AAAA 28 #endif #define NGX_RESOLVE_DNAME 39 #define NGX_RESOLVE_FORMERR 1 #define NGX_RESOLVE_SERVFAIL 2 #define NGX_RESOLVE_NXDOMAIN 3 #define NGX_RESOLVE_NOTIMP 4 #define NGX_RESOLVE_REFUSED 5 #define NGX_RESOLVE_TIMEDOUT NGX_ETIMEDOUT #define NGX_NO_RESOLVER (void *) -1 #define NGX_RESOLVER_MAX_RECURSION 50 typedef struct { ngx_connection_t *connection; struct sockaddr *sockaddr; socklen_t socklen; ngx_str_t server; ngx_log_t log; } ngx_udp_connection_t; typedef struct ngx_resolver_ctx_s ngx_resolver_ctx_t; typedef void (*ngx_resolver_handler_pt)(ngx_resolver_ctx_t *ctx); typedef struct { /* PTR: resolved name, A: name to resolve */ u_char *name; ngx_queue_t queue; /* event ident must be after 3 pointers as in ngx_connection_t */ ngx_int_t ident; ngx_rbtree_node_t node; #if (NGX_HAVE_INET6) /* PTR: IPv6 address to resolve (IPv4 address is in rbtree node key) */ struct in6_addr addr6; #endif u_short nlen; u_short qlen; u_char *query; #if (NGX_HAVE_INET6) u_char *query6; #endif union { in_addr_t addr; in_addr_t *addrs; u_char *cname; } u; u_char code; u_short naddrs; u_short cnlen; #if (NGX_HAVE_INET6) union { struct in6_addr addr6; struct in6_addr *addrs6; } u6; u_short naddrs6; #endif time_t expire; time_t valid; uint32_t ttl; ngx_resolver_ctx_t *waiting; } ngx_resolver_node_t; typedef struct { /* has to be pointer because of "incomplete type" */ ngx_event_t *event; void *dummy; ngx_log_t *log; /* event ident must be after 3 pointers as in ngx_connection_t */ ngx_int_t ident; /* simple round robin DNS peers balancer */ ngx_array_t udp_connections; ngx_uint_t last_connection; ngx_rbtree_t name_rbtree; ngx_rbtree_node_t name_sentinel; ngx_rbtree_t addr_rbtree; ngx_rbtree_node_t addr_sentinel; ngx_queue_t name_resend_queue; ngx_queue_t addr_resend_queue; ngx_queue_t name_expire_queue; ngx_queue_t addr_expire_queue; #if (NGX_HAVE_INET6) ngx_uint_t ipv6; /* unsigned ipv6:1; */ ngx_rbtree_t addr6_rbtree; ngx_rbtree_node_t addr6_sentinel; ngx_queue_t addr6_resend_queue; ngx_queue_t addr6_expire_queue; #endif time_t resend_timeout; time_t expire; time_t valid; ngx_uint_t log_level; } ngx_resolver_t; struct ngx_resolver_ctx_s { ngx_resolver_ctx_t *next; ngx_resolver_t *resolver; ngx_udp_connection_t *udp_connection; ngx_int_t state; ngx_str_t name; ngx_uint_t naddrs; ngx_addr_t *addrs; ngx_addr_t addr; struct sockaddr_in sin; ngx_resolver_handler_pt handler; void *data; ngx_msec_t timeout; ngx_uint_t quick; /* unsigned quick:1; */ ngx_uint_t recursion; ngx_event_t *event; }; ngx_resolver_t *ngx_resolver_create(ngx_conf_t *cf, ngx_str_t *names, ngx_uint_t n); ngx_resolver_ctx_t *ngx_resolve_start(ngx_resolver_t *r, ngx_resolver_ctx_t *temp); ngx_int_t ngx_resolve_name(ngx_resolver_ctx_t *ctx); void ngx_resolve_name_done(ngx_resolver_ctx_t *ctx); ngx_int_t ngx_resolve_addr(ngx_resolver_ctx_t *ctx); void ngx_resolve_addr_done(ngx_resolver_ctx_t *ctx); char *ngx_resolver_strerror(ngx_int_t err); #endif /* _NGX_RESOLVER_H_INCLUDED_ */