view src/core/ngx_md5.h @ 8759:56dec0d4e5b1 quic

QUIC: avoid excessive buffer allocations in stream output. Previously, when a few bytes were send to a QUIC stream by the application, a 4K buffer was allocated for these bytes. Then a STREAM frame was created and that entire buffer was used as data for that frame. The frame with the buffer were in use up until the frame was acked by client. Meanwhile, when more bytes were send to the stream, more buffers were allocated and assigned as data to newer STREAM frames. In this scenario most buffer memory is unused. Now the unused part of the stream output buffer is available for further stream output while earlier parts of the buffer are waiting to be acked. This is achieved by splitting the output buffer.
author Roman Arutyunyan <arut@nginx.com>
date Fri, 24 Dec 2021 18:13:51 +0300
parents 9eefb38f0005
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_MD5_H_INCLUDED_
#define _NGX_MD5_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef struct {
    uint64_t  bytes;
    uint32_t  a, b, c, d;
    u_char    buffer[64];
} ngx_md5_t;


void ngx_md5_init(ngx_md5_t *ctx);
void ngx_md5_update(ngx_md5_t *ctx, const void *data, size_t size);
void ngx_md5_final(u_char result[16], ngx_md5_t *ctx);


#endif /* _NGX_MD5_H_INCLUDED_ */