Mercurial > hg > nginx-quic
view src/os/win32/ngx_process.h @ 8759:56dec0d4e5b1 quic
QUIC: avoid excessive buffer allocations in stream output.
Previously, when a few bytes were send to a QUIC stream by the application, a
4K buffer was allocated for these bytes. Then a STREAM frame was created and
that entire buffer was used as data for that frame. The frame with the buffer
were in use up until the frame was acked by client. Meanwhile, when more
bytes were send to the stream, more buffers were allocated and assigned as
data to newer STREAM frames. In this scenario most buffer memory is unused.
Now the unused part of the stream output buffer is available for further
stream output while earlier parts of the buffer are waiting to be acked.
This is achieved by splitting the output buffer.
author | Roman Arutyunyan <arut@nginx.com> |
---|---|
date | Fri, 24 Dec 2021 18:13:51 +0300 |
parents | 8b84d60ef13d |
children |
line wrap: on
line source
/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_PROCESS_H_INCLUDED_ #define _NGX_PROCESS_H_INCLUDED_ typedef DWORD ngx_pid_t; #define NGX_INVALID_PID 0 #define ngx_getpid GetCurrentProcessId #define ngx_getppid() 0 #define ngx_log_pid ngx_pid #define NGX_PROCESS_SYNC_NAME \ (sizeof("ngx_cache_manager_mutex_") + NGX_INT32_LEN) typedef uint64_t ngx_cpuset_t; typedef struct { HANDLE handle; ngx_pid_t pid; char *name; HANDLE term; HANDLE quit; HANDLE reopen; u_char term_event[NGX_PROCESS_SYNC_NAME]; u_char quit_event[NGX_PROCESS_SYNC_NAME]; u_char reopen_event[NGX_PROCESS_SYNC_NAME]; unsigned just_spawn:1; unsigned exiting:1; } ngx_process_t; typedef struct { char *path; char *name; char *args; char *const *argv; char *const *envp; HANDLE child; } ngx_exec_ctx_t; ngx_pid_t ngx_spawn_process(ngx_cycle_t *cycle, char *name, ngx_int_t respawn); ngx_pid_t ngx_execute(ngx_cycle_t *cycle, ngx_exec_ctx_t *ctx); #define ngx_debug_point() #define ngx_sched_yield() SwitchToThread() #define NGX_MAX_PROCESSES (MAXIMUM_WAIT_OBJECTS - 4) #define NGX_PROCESS_RESPAWN -2 #define NGX_PROCESS_JUST_RESPAWN -3 extern int ngx_argc; extern char **ngx_argv; extern char **ngx_os_argv; extern ngx_int_t ngx_last_process; extern ngx_process_t ngx_processes[NGX_MAX_PROCESSES]; extern ngx_pid_t ngx_pid; extern ngx_pid_t ngx_parent; #endif /* _NGX_PROCESS_H_INCLUDED_ */