view src/os/win32/ngx_socket.c @ 8759:56dec0d4e5b1 quic

QUIC: avoid excessive buffer allocations in stream output. Previously, when a few bytes were send to a QUIC stream by the application, a 4K buffer was allocated for these bytes. Then a STREAM frame was created and that entire buffer was used as data for that frame. The frame with the buffer were in use up until the frame was acked by client. Meanwhile, when more bytes were send to the stream, more buffers were allocated and assigned as data to newer STREAM frames. In this scenario most buffer memory is unused. Now the unused part of the stream output buffer is available for further stream output while earlier parts of the buffer are waiting to be acked. This is achieved by splitting the output buffer.
author Roman Arutyunyan <arut@nginx.com>
date Fri, 24 Dec 2021 18:13:51 +0300
parents efd71d49bde0
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#include <ngx_config.h>
#include <ngx_core.h>


int
ngx_nonblocking(ngx_socket_t s)
{
    unsigned long  nb = 1;

    return ioctlsocket(s, FIONBIO, &nb);
}


int
ngx_blocking(ngx_socket_t s)
{
    unsigned long  nb = 0;

    return ioctlsocket(s, FIONBIO, &nb);
}


int
ngx_socket_nread(ngx_socket_t s, int *n)
{
    unsigned long  nread;

    if (ioctlsocket(s, FIONREAD, &nread) == -1) {
        return -1;
    }

    *n = nread;

    return 0;
}


int
ngx_tcp_push(ngx_socket_t s)
{
    return 0;
}