view src/core/ngx_slab.h @ 7623:72b792bb3885

HTTP/2: fixed socket leak with an incomplete HEADERS frame. A connection could get stuck without timers if a client has partially sent the HEADERS frame such that it was split on the individual header boundary. In this case, it cannot be processed without the rest of the HEADERS frame. The fix is to call ngx_http_v2_state_headers_save() in this case. Normally, it would be called from the ngx_http_v2_state_header_block() handler on the next iteration, when there is not enough data to continue processing. This isn't the case if recv_buffer became empty and there's no more data to read.
author Sergey Kandaurov <pluknet@nginx.com>
date Wed, 05 Feb 2020 16:29:23 +0300
parents 69f9ee0342db
children
line wrap: on
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_SLAB_H_INCLUDED_
#define _NGX_SLAB_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef struct ngx_slab_page_s  ngx_slab_page_t;

struct ngx_slab_page_s {
    uintptr_t         slab;
    ngx_slab_page_t  *next;
    uintptr_t         prev;
};


typedef struct {
    ngx_uint_t        total;
    ngx_uint_t        used;

    ngx_uint_t        reqs;
    ngx_uint_t        fails;
} ngx_slab_stat_t;


typedef struct {
    ngx_shmtx_sh_t    lock;

    size_t            min_size;
    size_t            min_shift;

    ngx_slab_page_t  *pages;
    ngx_slab_page_t  *last;
    ngx_slab_page_t   free;

    ngx_slab_stat_t  *stats;
    ngx_uint_t        pfree;

    u_char           *start;
    u_char           *end;

    ngx_shmtx_t       mutex;

    u_char           *log_ctx;
    u_char            zero;

    unsigned          log_nomem:1;

    void             *data;
    void             *addr;
} ngx_slab_pool_t;


void ngx_slab_sizes_init(void);
void ngx_slab_init(ngx_slab_pool_t *pool);
void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size);
void ngx_slab_free(ngx_slab_pool_t *pool, void *p);
void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p);


#endif /* _NGX_SLAB_H_INCLUDED_ */