Mercurial > hg > nginx-quic
view src/os/win32/ngx_os.h @ 7623:72b792bb3885
HTTP/2: fixed socket leak with an incomplete HEADERS frame.
A connection could get stuck without timers if a client has partially sent
the HEADERS frame such that it was split on the individual header boundary.
In this case, it cannot be processed without the rest of the HEADERS frame.
The fix is to call ngx_http_v2_state_headers_save() in this case. Normally,
it would be called from the ngx_http_v2_state_header_block() handler on the
next iteration, when there is not enough data to continue processing. This
isn't the case if recv_buffer became empty and there's no more data to read.
author | Sergey Kandaurov <pluknet@nginx.com> |
---|---|
date | Wed, 05 Feb 2020 16:29:23 +0300 |
parents | 56fc55e32f23 |
children |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_OS_H_INCLUDED_ #define _NGX_OS_H_INCLUDED_ #include <ngx_config.h> #include <ngx_core.h> #define NGX_IO_SENDFILE 1 typedef ssize_t (*ngx_recv_pt)(ngx_connection_t *c, u_char *buf, size_t size); typedef ssize_t (*ngx_recv_chain_pt)(ngx_connection_t *c, ngx_chain_t *in, off_t limit); typedef ssize_t (*ngx_send_pt)(ngx_connection_t *c, u_char *buf, size_t size); typedef ngx_chain_t *(*ngx_send_chain_pt)(ngx_connection_t *c, ngx_chain_t *in, off_t limit); typedef struct { ngx_recv_pt recv; ngx_recv_chain_pt recv_chain; ngx_recv_pt udp_recv; ngx_send_pt send; ngx_send_pt udp_send; ngx_send_chain_pt udp_send_chain; ngx_send_chain_pt send_chain; ngx_uint_t flags; } ngx_os_io_t; ngx_int_t ngx_os_init(ngx_log_t *log); void ngx_os_status(ngx_log_t *log); ngx_int_t ngx_os_signal_process(ngx_cycle_t *cycle, char *sig, ngx_pid_t pid); ssize_t ngx_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_udp_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_udp_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_wsarecv_chain(ngx_connection_t *c, ngx_chain_t *chain, off_t limit); ssize_t ngx_wsasend(ngx_connection_t *c, u_char *buf, size_t size); ssize_t ngx_overlapped_wsasend(ngx_connection_t *c, u_char *buf, size_t size); ngx_chain_t *ngx_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in, off_t limit); ngx_chain_t *ngx_overlapped_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in, off_t limit); void ngx_cdecl ngx_event_log(ngx_err_t err, const char *fmt, ...); extern ngx_os_io_t ngx_os_io; extern ngx_uint_t ngx_ncpu; extern ngx_uint_t ngx_max_wsabufs; extern ngx_int_t ngx_max_sockets; extern ngx_uint_t ngx_inherited_nonblocking; extern ngx_uint_t ngx_tcp_nodelay_and_tcp_nopush; extern ngx_uint_t ngx_win32_version; extern char ngx_unique[]; #endif /* _NGX_OS_H_INCLUDED_ */