view src/event/ngx_event_busy_lock.h @ 2945:87da6664fb49 stable-0.7

merge r2897, r2898, r2899, r2901, r2902, r2904, r2905, r2906, r2907, r2909, r2910, r2922, r2923, r2924, r2925, r2929: various win32 fixes: *) use no-threads for Unix builds only *) Win32 returns ERROR_PATH_NOT_FOUND instead of ERROR_FILE_NOT_FOUND *) add trailing zero to a file name in ngx_win32_rename_file() *) fix logging in ngx_win32_rename_file() *) allow shared memory segments more than 4G *) fix memory leak in successful case *) log shared memory name in failure case *) test that zone has the same addresses in different processes *) add drive letter for Win32 root path *) log GetExitCodeProcess()'s errno *) test premature process termination *) fix debug logging *) exit if no workers could not be started *) do not quit old workers if no new workers could not be started *) a signaller process should stop configuration processing just after it is able to get pid file, this allows to not open log files, etc. *) win32 master process had aready closed listening sockets
author Igor Sysoev <igor@sysoev.ru>
date Mon, 15 Jun 2009 09:48:15 +0000
parents 4c43e25d11ea
children d620f497c50f
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 */


#ifndef _NGX_EVENT_BUSY_LOCK_H_INCLUDED_
#define _NGX_EVENT_BUSY_LOCK_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>
#include <ngx_event.h>

typedef struct ngx_event_busy_lock_ctx_s  ngx_event_busy_lock_ctx_t;

struct ngx_event_busy_lock_ctx_s {
    ngx_event_t                *event;
    ngx_event_handler_pt        handler;
    void                       *data;
    ngx_msec_t                  timer;

    unsigned                    locked:1;
    unsigned                    waiting:1;
    unsigned                    cache_updated:1;

    char                       *md5;
    ngx_int_t                   slot;

    ngx_event_busy_lock_ctx_t  *next;
};


typedef struct {
    u_char                     *md5_mask;
    char                       *md5;
    ngx_uint_t                  cacheable;

    ngx_uint_t                  busy;
    ngx_uint_t                  max_busy;

    ngx_uint_t                  waiting;
    ngx_uint_t                  max_waiting;

    ngx_event_busy_lock_ctx_t  *events;
    ngx_event_busy_lock_ctx_t  *last;

#if (NGX_THREADS)
    ngx_mutex_t                *mutex;
#endif
} ngx_event_busy_lock_t;


ngx_int_t ngx_event_busy_lock(ngx_event_busy_lock_t *bl,
    ngx_event_busy_lock_ctx_t *ctx);
ngx_int_t ngx_event_busy_lock_cacheable(ngx_event_busy_lock_t *bl,
    ngx_event_busy_lock_ctx_t *ctx);
void ngx_event_busy_unlock(ngx_event_busy_lock_t *bl,
    ngx_event_busy_lock_ctx_t *ctx);
void ngx_event_busy_lock_cancel(ngx_event_busy_lock_t *bl,
    ngx_event_busy_lock_ctx_t *ctx);


#endif /* _NGX_EVENT_BUSY_LOCK_H_INCLUDED_ */