view src/core/ngx_palloc.h @ 5520:a336cbc3dd44

SPDY: send output queue after processing of read event. During the processing of input some control frames can be added to the queue. And if there were no writing streams at the moment, these control frames might be left unsent for a long time (or even forever). This long delay is especially critical for PING replies since a client can consider connection as broken and then resend exactly the same request over a new connection, which is not safe in case of non-idempotent HTTP methods.
author Valentin Bartenev <vbart@nginx.com>
date Wed, 15 Jan 2014 17:16:38 +0400
parents d620f497c50f
children ef935cd7ed8d
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_PALLOC_H_INCLUDED_
#define _NGX_PALLOC_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


/*
 * NGX_MAX_ALLOC_FROM_POOL should be (ngx_pagesize - 1), i.e. 4095 on x86.
 * On Windows NT it decreases a number of locked pages in a kernel.
 */
#define NGX_MAX_ALLOC_FROM_POOL  (ngx_pagesize - 1)

#define NGX_DEFAULT_POOL_SIZE    (16 * 1024)

#define NGX_POOL_ALIGNMENT       16
#define NGX_MIN_POOL_SIZE                                                     \
    ngx_align((sizeof(ngx_pool_t) + 2 * sizeof(ngx_pool_large_t)),            \
              NGX_POOL_ALIGNMENT)


typedef void (*ngx_pool_cleanup_pt)(void *data);

typedef struct ngx_pool_cleanup_s  ngx_pool_cleanup_t;

struct ngx_pool_cleanup_s {
    ngx_pool_cleanup_pt   handler;
    void                 *data;
    ngx_pool_cleanup_t   *next;
};


typedef struct ngx_pool_large_s  ngx_pool_large_t;

struct ngx_pool_large_s {
    ngx_pool_large_t     *next;
    void                 *alloc;
};


typedef struct {
    u_char               *last;
    u_char               *end;
    ngx_pool_t           *next;
    ngx_uint_t            failed;
} ngx_pool_data_t;


struct ngx_pool_s {
    ngx_pool_data_t       d;
    size_t                max;
    ngx_pool_t           *current;
    ngx_chain_t          *chain;
    ngx_pool_large_t     *large;
    ngx_pool_cleanup_t   *cleanup;
    ngx_log_t            *log;
};


typedef struct {
    ngx_fd_t              fd;
    u_char               *name;
    ngx_log_t            *log;
} ngx_pool_cleanup_file_t;


void *ngx_alloc(size_t size, ngx_log_t *log);
void *ngx_calloc(size_t size, ngx_log_t *log);

ngx_pool_t *ngx_create_pool(size_t size, ngx_log_t *log);
void ngx_destroy_pool(ngx_pool_t *pool);
void ngx_reset_pool(ngx_pool_t *pool);

void *ngx_palloc(ngx_pool_t *pool, size_t size);
void *ngx_pnalloc(ngx_pool_t *pool, size_t size);
void *ngx_pcalloc(ngx_pool_t *pool, size_t size);
void *ngx_pmemalign(ngx_pool_t *pool, size_t size, size_t alignment);
ngx_int_t ngx_pfree(ngx_pool_t *pool, void *p);


ngx_pool_cleanup_t *ngx_pool_cleanup_add(ngx_pool_t *p, size_t size);
void ngx_pool_run_cleanup_file(ngx_pool_t *p, ngx_fd_t fd);
void ngx_pool_cleanup_file(void *data);
void ngx_pool_delete_file(void *data);


#endif /* _NGX_PALLOC_H_INCLUDED_ */