view src/os/unix/ngx_process.h @ 4667:d05ab8793a69 stable-1.2

Merge of r4622, r4623: balancing changes. *) Upstream: smooth weighted round-robin balancing. For edge case weights like { 5, 1, 1 } we now produce { a, a, b, a, c, a, a } sequence instead of { c, b, a, a, a, a, a } produced previously. Algorithm is as follows: on each peer selection we increase current_weight of each eligible peer by its weight, select peer with greatest current_weight and reduce its current_weight by total number of weight points distributed among peers. In case of { 5, 1, 1 } weights this gives the following sequence of current_weight's: a b c 0 0 0 (initial state) 5 1 1 (a selected) -2 1 1 3 2 2 (a selected) -4 2 2 1 3 3 (b selected) 1 -4 3 6 -3 4 (a selected) -1 -3 4 4 -2 5 (c selected) 4 -2 -2 9 -1 -1 (a selected) 2 -1 -1 7 0 0 (a selected) 0 0 0 To preserve weight reduction in case of failures the effective_weight variable was introduced, which usually matches peer's weight, but is reduced temporarily on peer failures. This change also fixes loop with backup servers and proxy_next_upstream http_404 (ticket #47), and skipping alive upstreams in some cases if there are multiple dead ones (ticket #64). *) Upstream: fixed ip_hash rebalancing with the "down" flag. Due to weight being set to 0 for down peers, order of peers after sorting wasn't the same as without the "down" flag (with down peers at the end), resulting in client rebalancing for clients on other servers. The only rebalancing which should happen after adding "down" to a server is one for clients on the server. The problem was introduced in r1377 (which fixed endless loop by setting weight to 0 for down servers). The loop is no longer possible with new smooth algorithm, so preserving original weight is safe.
author Maxim Dounin <mdounin@mdounin.ru>
date Mon, 04 Jun 2012 11:21:58 +0000
parents f31162fefe01
children 8b84d60ef13d
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_PROCESS_H_INCLUDED_
#define _NGX_PROCESS_H_INCLUDED_


#include <ngx_setaffinity.h>
#include <ngx_setproctitle.h>


typedef pid_t       ngx_pid_t;

#define NGX_INVALID_PID  -1

typedef void (*ngx_spawn_proc_pt) (ngx_cycle_t *cycle, void *data);

typedef struct {
    ngx_pid_t           pid;
    int                 status;
    ngx_socket_t        channel[2];

    ngx_spawn_proc_pt   proc;
    void               *data;
    char               *name;

    unsigned            respawn:1;
    unsigned            just_spawn:1;
    unsigned            detached:1;
    unsigned            exiting:1;
    unsigned            exited:1;
} ngx_process_t;


typedef struct {
    char         *path;
    char         *name;
    char *const  *argv;
    char *const  *envp;
} ngx_exec_ctx_t;


#define NGX_MAX_PROCESSES         1024

#define NGX_PROCESS_NORESPAWN     -1
#define NGX_PROCESS_JUST_SPAWN    -2
#define NGX_PROCESS_RESPAWN       -3
#define NGX_PROCESS_JUST_RESPAWN  -4
#define NGX_PROCESS_DETACHED      -5


#define ngx_getpid   getpid

#ifndef ngx_log_pid
#define ngx_log_pid  ngx_pid
#endif


ngx_pid_t ngx_spawn_process(ngx_cycle_t *cycle,
    ngx_spawn_proc_pt proc, void *data, char *name, ngx_int_t respawn);
ngx_pid_t ngx_execute(ngx_cycle_t *cycle, ngx_exec_ctx_t *ctx);
ngx_int_t ngx_init_signals(ngx_log_t *log);
void ngx_debug_point(void);


#if (NGX_HAVE_SCHED_YIELD)
#define ngx_sched_yield()  sched_yield()
#else
#define ngx_sched_yield()  usleep(1)
#endif


extern int            ngx_argc;
extern char         **ngx_argv;
extern char         **ngx_os_argv;

extern ngx_pid_t      ngx_pid;
extern ngx_socket_t   ngx_channel;
extern ngx_int_t      ngx_process_slot;
extern ngx_int_t      ngx_last_process;
extern ngx_process_t  ngx_processes[NGX_MAX_PROCESSES];


#endif /* _NGX_PROCESS_H_INCLUDED_ */