view src/core/ngx_palloc.h @ 5091:d3e256c67d6d

SSL: do not treat SSL handshake as request. The request object will not be created until SSL handshake is complete. This simplifies adding another connection handler that does not need request object right after handshake (e.g., SPDY). There are also a few more intentional effects: - the "client_header_buffer_size" directive will be taken from the server configuration that was negotiated by SNI; - SSL handshake errors and timeouts are not logged into access log as bad requests; - ngx_ssl_create_connection() is not called until the first byte of ClientHello message was received. This also decreases memory consumption if plain HTTP request is sent to SSL socket.
author Valentin Bartenev <vbart@nginx.com>
date Wed, 27 Feb 2013 17:21:21 +0000
parents d620f497c50f
children ef935cd7ed8d
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_PALLOC_H_INCLUDED_
#define _NGX_PALLOC_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


/*
 * NGX_MAX_ALLOC_FROM_POOL should be (ngx_pagesize - 1), i.e. 4095 on x86.
 * On Windows NT it decreases a number of locked pages in a kernel.
 */
#define NGX_MAX_ALLOC_FROM_POOL  (ngx_pagesize - 1)

#define NGX_DEFAULT_POOL_SIZE    (16 * 1024)

#define NGX_POOL_ALIGNMENT       16
#define NGX_MIN_POOL_SIZE                                                     \
    ngx_align((sizeof(ngx_pool_t) + 2 * sizeof(ngx_pool_large_t)),            \
              NGX_POOL_ALIGNMENT)


typedef void (*ngx_pool_cleanup_pt)(void *data);

typedef struct ngx_pool_cleanup_s  ngx_pool_cleanup_t;

struct ngx_pool_cleanup_s {
    ngx_pool_cleanup_pt   handler;
    void                 *data;
    ngx_pool_cleanup_t   *next;
};


typedef struct ngx_pool_large_s  ngx_pool_large_t;

struct ngx_pool_large_s {
    ngx_pool_large_t     *next;
    void                 *alloc;
};


typedef struct {
    u_char               *last;
    u_char               *end;
    ngx_pool_t           *next;
    ngx_uint_t            failed;
} ngx_pool_data_t;


struct ngx_pool_s {
    ngx_pool_data_t       d;
    size_t                max;
    ngx_pool_t           *current;
    ngx_chain_t          *chain;
    ngx_pool_large_t     *large;
    ngx_pool_cleanup_t   *cleanup;
    ngx_log_t            *log;
};


typedef struct {
    ngx_fd_t              fd;
    u_char               *name;
    ngx_log_t            *log;
} ngx_pool_cleanup_file_t;


void *ngx_alloc(size_t size, ngx_log_t *log);
void *ngx_calloc(size_t size, ngx_log_t *log);

ngx_pool_t *ngx_create_pool(size_t size, ngx_log_t *log);
void ngx_destroy_pool(ngx_pool_t *pool);
void ngx_reset_pool(ngx_pool_t *pool);

void *ngx_palloc(ngx_pool_t *pool, size_t size);
void *ngx_pnalloc(ngx_pool_t *pool, size_t size);
void *ngx_pcalloc(ngx_pool_t *pool, size_t size);
void *ngx_pmemalign(ngx_pool_t *pool, size_t size, size_t alignment);
ngx_int_t ngx_pfree(ngx_pool_t *pool, void *p);


ngx_pool_cleanup_t *ngx_pool_cleanup_add(ngx_pool_t *p, size_t size);
void ngx_pool_run_cleanup_file(ngx_pool_t *p, ngx_fd_t fd);
void ngx_pool_cleanup_file(void *data);
void ngx_pool_delete_file(void *data);


#endif /* _NGX_PALLOC_H_INCLUDED_ */