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view src/core/ngx_slab.h @ 5091:d3e256c67d6d
SSL: do not treat SSL handshake as request.
The request object will not be created until SSL handshake is complete.
This simplifies adding another connection handler that does not need
request object right after handshake (e.g., SPDY).
There are also a few more intentional effects:
- the "client_header_buffer_size" directive will be taken from the
server configuration that was negotiated by SNI;
- SSL handshake errors and timeouts are not logged into access log
as bad requests;
- ngx_ssl_create_connection() is not called until the first byte of
ClientHello message was received. This also decreases memory
consumption if plain HTTP request is sent to SSL socket.
author | Valentin Bartenev <vbart@nginx.com> |
---|---|
date | Wed, 27 Feb 2013 17:21:21 +0000 |
parents | d620f497c50f |
children | 5024d29354f1 |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_SLAB_H_INCLUDED_ #define _NGX_SLAB_H_INCLUDED_ #include <ngx_config.h> #include <ngx_core.h> typedef struct ngx_slab_page_s ngx_slab_page_t; struct ngx_slab_page_s { uintptr_t slab; ngx_slab_page_t *next; uintptr_t prev; }; typedef struct { ngx_shmtx_sh_t lock; size_t min_size; size_t min_shift; ngx_slab_page_t *pages; ngx_slab_page_t free; u_char *start; u_char *end; ngx_shmtx_t mutex; u_char *log_ctx; u_char zero; void *data; void *addr; } ngx_slab_pool_t; void ngx_slab_init(ngx_slab_pool_t *pool); void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size); void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size); void ngx_slab_free(ngx_slab_pool_t *pool, void *p); void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p); #endif /* _NGX_SLAB_H_INCLUDED_ */