view src/event/ngx_event_timer.c @ 5091:d3e256c67d6d

SSL: do not treat SSL handshake as request. The request object will not be created until SSL handshake is complete. This simplifies adding another connection handler that does not need request object right after handshake (e.g., SPDY). There are also a few more intentional effects: - the "client_header_buffer_size" directive will be taken from the server configuration that was negotiated by SNI; - SSL handshake errors and timeouts are not logged into access log as bad requests; - ngx_ssl_create_connection() is not called until the first byte of ClientHello message was received. This also decreases memory consumption if plain HTTP request is sent to SSL socket.
author Valentin Bartenev <vbart@nginx.com>
date Wed, 27 Feb 2013 17:21:21 +0000
parents 876e6b0814a5
children 3377f9459e99
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#include <ngx_config.h>
#include <ngx_core.h>
#include <ngx_event.h>


#if (NGX_THREADS)
ngx_mutex_t  *ngx_event_timer_mutex;
#endif


ngx_thread_volatile ngx_rbtree_t  ngx_event_timer_rbtree;
static ngx_rbtree_node_t          ngx_event_timer_sentinel;

/*
 * the event timer rbtree may contain the duplicate keys, however,
 * it should not be a problem, because we use the rbtree to find
 * a minimum timer value only
 */

ngx_int_t
ngx_event_timer_init(ngx_log_t *log)
{
    ngx_rbtree_init(&ngx_event_timer_rbtree, &ngx_event_timer_sentinel,
                    ngx_rbtree_insert_timer_value);

#if (NGX_THREADS)

    if (ngx_event_timer_mutex) {
        ngx_event_timer_mutex->log = log;
        return NGX_OK;
    }

    ngx_event_timer_mutex = ngx_mutex_init(log, 0);
    if (ngx_event_timer_mutex == NULL) {
        return NGX_ERROR;
    }

#endif

    return NGX_OK;
}


ngx_msec_t
ngx_event_find_timer(void)
{
    ngx_msec_int_t      timer;
    ngx_rbtree_node_t  *node, *root, *sentinel;

    if (ngx_event_timer_rbtree.root == &ngx_event_timer_sentinel) {
        return NGX_TIMER_INFINITE;
    }

    ngx_mutex_lock(ngx_event_timer_mutex);

    root = ngx_event_timer_rbtree.root;
    sentinel = ngx_event_timer_rbtree.sentinel;

    node = ngx_rbtree_min(root, sentinel);

    ngx_mutex_unlock(ngx_event_timer_mutex);

    timer = (ngx_msec_int_t) (node->key - ngx_current_msec);

    return (ngx_msec_t) (timer > 0 ? timer : 0);
}


void
ngx_event_expire_timers(void)
{
    ngx_event_t        *ev;
    ngx_rbtree_node_t  *node, *root, *sentinel;

    sentinel = ngx_event_timer_rbtree.sentinel;

    for ( ;; ) {

        ngx_mutex_lock(ngx_event_timer_mutex);

        root = ngx_event_timer_rbtree.root;

        if (root == sentinel) {
            return;
        }

        node = ngx_rbtree_min(root, sentinel);

        /* node->key <= ngx_current_time */

        if ((ngx_msec_int_t) (node->key - ngx_current_msec) <= 0) {
            ev = (ngx_event_t *) ((char *) node - offsetof(ngx_event_t, timer));

#if (NGX_THREADS)

            if (ngx_threaded && ngx_trylock(ev->lock) == 0) {

                /*
                 * We cannot change the timer of the event that is being
                 * handled by another thread.  And we cannot easy walk
                 * the rbtree to find next expired timer so we exit the loop.
                 * However, it should be a rare case when the event that is
                 * being handled has an expired timer.
                 */

                ngx_log_debug1(NGX_LOG_DEBUG_EVENT, ev->log, 0,
                               "event %p is busy in expire timers", ev);
                break;
            }
#endif

            ngx_log_debug2(NGX_LOG_DEBUG_EVENT, ev->log, 0,
                           "event timer del: %d: %M",
                           ngx_event_ident(ev->data), ev->timer.key);

            ngx_rbtree_delete(&ngx_event_timer_rbtree, &ev->timer);

            ngx_mutex_unlock(ngx_event_timer_mutex);

#if (NGX_DEBUG)
            ev->timer.left = NULL;
            ev->timer.right = NULL;
            ev->timer.parent = NULL;
#endif

            ev->timer_set = 0;

#if (NGX_THREADS)
            if (ngx_threaded) {
                ev->posted_timedout = 1;

                ngx_post_event(ev, &ngx_posted_events);

                ngx_unlock(ev->lock);

                continue;
            }
#endif

            ev->timedout = 1;

            ev->handler(ev);

            continue;
        }

        break;
    }

    ngx_mutex_unlock(ngx_event_timer_mutex);
}