Mercurial > hg > nginx-quic
view src/event/ngx_event_timer.c @ 5091:d3e256c67d6d
SSL: do not treat SSL handshake as request.
The request object will not be created until SSL handshake is complete.
This simplifies adding another connection handler that does not need
request object right after handshake (e.g., SPDY).
There are also a few more intentional effects:
- the "client_header_buffer_size" directive will be taken from the
server configuration that was negotiated by SNI;
- SSL handshake errors and timeouts are not logged into access log
as bad requests;
- ngx_ssl_create_connection() is not called until the first byte of
ClientHello message was received. This also decreases memory
consumption if plain HTTP request is sent to SSL socket.
author | Valentin Bartenev <vbart@nginx.com> |
---|---|
date | Wed, 27 Feb 2013 17:21:21 +0000 |
parents | 876e6b0814a5 |
children | 3377f9459e99 |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #include <ngx_config.h> #include <ngx_core.h> #include <ngx_event.h> #if (NGX_THREADS) ngx_mutex_t *ngx_event_timer_mutex; #endif ngx_thread_volatile ngx_rbtree_t ngx_event_timer_rbtree; static ngx_rbtree_node_t ngx_event_timer_sentinel; /* * the event timer rbtree may contain the duplicate keys, however, * it should not be a problem, because we use the rbtree to find * a minimum timer value only */ ngx_int_t ngx_event_timer_init(ngx_log_t *log) { ngx_rbtree_init(&ngx_event_timer_rbtree, &ngx_event_timer_sentinel, ngx_rbtree_insert_timer_value); #if (NGX_THREADS) if (ngx_event_timer_mutex) { ngx_event_timer_mutex->log = log; return NGX_OK; } ngx_event_timer_mutex = ngx_mutex_init(log, 0); if (ngx_event_timer_mutex == NULL) { return NGX_ERROR; } #endif return NGX_OK; } ngx_msec_t ngx_event_find_timer(void) { ngx_msec_int_t timer; ngx_rbtree_node_t *node, *root, *sentinel; if (ngx_event_timer_rbtree.root == &ngx_event_timer_sentinel) { return NGX_TIMER_INFINITE; } ngx_mutex_lock(ngx_event_timer_mutex); root = ngx_event_timer_rbtree.root; sentinel = ngx_event_timer_rbtree.sentinel; node = ngx_rbtree_min(root, sentinel); ngx_mutex_unlock(ngx_event_timer_mutex); timer = (ngx_msec_int_t) (node->key - ngx_current_msec); return (ngx_msec_t) (timer > 0 ? timer : 0); } void ngx_event_expire_timers(void) { ngx_event_t *ev; ngx_rbtree_node_t *node, *root, *sentinel; sentinel = ngx_event_timer_rbtree.sentinel; for ( ;; ) { ngx_mutex_lock(ngx_event_timer_mutex); root = ngx_event_timer_rbtree.root; if (root == sentinel) { return; } node = ngx_rbtree_min(root, sentinel); /* node->key <= ngx_current_time */ if ((ngx_msec_int_t) (node->key - ngx_current_msec) <= 0) { ev = (ngx_event_t *) ((char *) node - offsetof(ngx_event_t, timer)); #if (NGX_THREADS) if (ngx_threaded && ngx_trylock(ev->lock) == 0) { /* * We cannot change the timer of the event that is being * handled by another thread. And we cannot easy walk * the rbtree to find next expired timer so we exit the loop. * However, it should be a rare case when the event that is * being handled has an expired timer. */ ngx_log_debug1(NGX_LOG_DEBUG_EVENT, ev->log, 0, "event %p is busy in expire timers", ev); break; } #endif ngx_log_debug2(NGX_LOG_DEBUG_EVENT, ev->log, 0, "event timer del: %d: %M", ngx_event_ident(ev->data), ev->timer.key); ngx_rbtree_delete(&ngx_event_timer_rbtree, &ev->timer); ngx_mutex_unlock(ngx_event_timer_mutex); #if (NGX_DEBUG) ev->timer.left = NULL; ev->timer.right = NULL; ev->timer.parent = NULL; #endif ev->timer_set = 0; #if (NGX_THREADS) if (ngx_threaded) { ev->posted_timedout = 1; ngx_post_event(ev, &ngx_posted_events); ngx_unlock(ev->lock); continue; } #endif ev->timedout = 1; ev->handler(ev); continue; } break; } ngx_mutex_unlock(ngx_event_timer_mutex); }