Mercurial > hg > nginx-quic
view src/os/win32/ngx_wsarecv.c @ 7870:e169cce912c7 quic
Avoid retransmitting of packets with discarded keys.
Sections 4.10.1 and 4.10.2 of quic transport describe discarding of initial
and handshake keys. Since the keys are discarded, we no longer need
to retransmit packets and corresponding queues should be emptied.
This patch removes previously added workaround that did not require
acknowledgement for initial packets, resulting in avoiding retransmission,
which is wrong because a packet could be lost and we have to retransmit it.
author | Vladimir Homutov <vl@nginx.com> |
---|---|
date | Mon, 18 May 2020 13:54:53 +0300 |
parents | efd71d49bde0 |
children | 56819a9491fe |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #include <ngx_config.h> #include <ngx_core.h> #include <ngx_event.h> ssize_t ngx_wsarecv(ngx_connection_t *c, u_char *buf, size_t size) { int rc; u_long bytes, flags; WSABUF wsabuf[1]; ngx_err_t err; ngx_int_t n; ngx_event_t *rev; wsabuf[0].buf = (char *) buf; wsabuf[0].len = size; flags = 0; bytes = 0; rc = WSARecv(c->fd, wsabuf, 1, &bytes, &flags, NULL, NULL); ngx_log_debug4(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSARecv: fd:%d rc:%d %ul of %z", c->fd, rc, bytes, size); rev = c->read; if (rc == -1) { rev->ready = 0; err = ngx_socket_errno; if (err == WSAEWOULDBLOCK) { ngx_log_debug0(NGX_LOG_DEBUG_EVENT, c->log, err, "WSARecv() not ready"); return NGX_AGAIN; } n = ngx_connection_error(c, err, "WSARecv() failed"); if (n == NGX_ERROR) { rev->error = 1; } return n; } #if (NGX_HAVE_FIONREAD) if (rev->available >= 0 && bytes > 0) { rev->available -= bytes; /* * negative rev->available means some additional bytes * were received between kernel notification and WSARecv(), * and therefore ev->ready can be safely reset even for * edge-triggered event methods */ if (rev->available < 0) { rev->available = 0; rev->ready = 0; } ngx_log_debug1(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSARecv: avail:%d", rev->available); } else if (bytes == size) { if (ngx_socket_nread(c->fd, &rev->available) == -1) { n = ngx_connection_error(c, ngx_socket_errno, ngx_socket_nread_n " failed"); if (n == NGX_ERROR) { rev->error = 1; } return n; } ngx_log_debug1(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSARecv: avail:%d", rev->available); } #endif if (bytes < size) { rev->ready = 0; } if (bytes == 0) { rev->eof = 1; } return bytes; } ssize_t ngx_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size) { int rc; u_long bytes, flags; WSABUF wsabuf[1]; ngx_err_t err; ngx_int_t n; ngx_event_t *rev; LPWSAOVERLAPPED ovlp; rev = c->read; if (!rev->ready) { ngx_log_error(NGX_LOG_ALERT, c->log, 0, "second wsa post"); return NGX_AGAIN; } ngx_log_debug1(NGX_LOG_DEBUG_EVENT, c->log, 0, "rev->complete: %d", rev->complete); if (rev->complete) { rev->complete = 0; if (ngx_event_flags & NGX_USE_IOCP_EVENT) { if (rev->ovlp.error) { ngx_connection_error(c, rev->ovlp.error, "WSARecv() failed"); return NGX_ERROR; } ngx_log_debug3(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSARecv ovlp: fd:%d %ul of %z", c->fd, rev->available, size); return rev->available; } if (WSAGetOverlappedResult(c->fd, (LPWSAOVERLAPPED) &rev->ovlp, &bytes, 0, NULL) == 0) { ngx_connection_error(c, ngx_socket_errno, "WSARecv() or WSAGetOverlappedResult() failed"); return NGX_ERROR; } ngx_log_debug3(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSARecv: fd:%d %ul of %z", c->fd, bytes, size); return bytes; } ovlp = (LPWSAOVERLAPPED) &rev->ovlp; ngx_memzero(ovlp, sizeof(WSAOVERLAPPED)); wsabuf[0].buf = (char *) buf; wsabuf[0].len = size; flags = 0; bytes = 0; rc = WSARecv(c->fd, wsabuf, 1, &bytes, &flags, ovlp, NULL); rev->complete = 0; ngx_log_debug4(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSARecv ovlp: fd:%d rc:%d %ul of %z", c->fd, rc, bytes, size); if (rc == -1) { err = ngx_socket_errno; if (err == WSA_IO_PENDING) { rev->active = 1; ngx_log_debug0(NGX_LOG_DEBUG_EVENT, c->log, err, "WSARecv() posted"); return NGX_AGAIN; } n = ngx_connection_error(c, err, "WSARecv() failed"); if (n == NGX_ERROR) { rev->error = 1; } return n; } if (ngx_event_flags & NGX_USE_IOCP_EVENT) { /* * if a socket was bound with I/O completion port * then GetQueuedCompletionStatus() would anyway return its status * despite that WSARecv() was already complete */ rev->active = 1; return NGX_AGAIN; } if (bytes == 0) { rev->eof = 1; rev->ready = 0; } else { rev->ready = 1; } rev->active = 0; return bytes; }