view src/os/win32/ngx_process.h @ 6949:ff0c8e11edbc

Simplified and improved sendfile() code on Linux. The ngx_linux_sendfile() function is now used for both normal sendfile() and sendfile in threads. The ngx_linux_sendfile_thread() function was modified to use the same interface as ngx_linux_sendfile(), and is simply called from ngx_linux_sendfile() when threads are enabled. Special return code NGX_DONE is used to indicate that a thread task was posted and no further actions are needed. If number of bytes sent is less that what we were sending, we now always retry sending. This is needed for sendfile() in threads as the number of bytes we are sending might have been changed since the thread task was posted. And this is also needed for Linux 4.3+, as sendfile() might be interrupted at any time and provides no indication if it was interrupted or not (ticket #1174).
author Maxim Dounin <mdounin@mdounin.ru>
date Tue, 28 Mar 2017 18:15:39 +0300
parents 7296b38f6416
children 8b84d60ef13d
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_PROCESS_H_INCLUDED_
#define _NGX_PROCESS_H_INCLUDED_


typedef DWORD               ngx_pid_t;
#define NGX_INVALID_PID     0


#define ngx_getpid          GetCurrentProcessId
#define ngx_log_pid         ngx_pid


#define NGX_PROCESS_SYNC_NAME                                                 \
    (sizeof("ngx_cache_manager_mutex_") + NGX_INT32_LEN)


typedef uint64_t            ngx_cpuset_t;


typedef struct {
    HANDLE                  handle;
    ngx_pid_t               pid;
    char                   *name;

    HANDLE                  term;
    HANDLE                  quit;
    HANDLE                  reopen;

    u_char                  term_event[NGX_PROCESS_SYNC_NAME];
    u_char                  quit_event[NGX_PROCESS_SYNC_NAME];
    u_char                  reopen_event[NGX_PROCESS_SYNC_NAME];

    unsigned                just_spawn:1;
    unsigned                exiting:1;
} ngx_process_t;


typedef struct {
    char                   *path;
    char                   *name;
    char                   *args;
    char *const            *argv;
    char *const            *envp;
    HANDLE                  child;
} ngx_exec_ctx_t;


ngx_pid_t ngx_spawn_process(ngx_cycle_t *cycle, char *name, ngx_int_t respawn);
ngx_pid_t ngx_execute(ngx_cycle_t *cycle, ngx_exec_ctx_t *ctx);

#define ngx_debug_point()
#define ngx_sched_yield()   SwitchToThread()


#define NGX_MAX_PROCESSES         (MAXIMUM_WAIT_OBJECTS - 4)

#define NGX_PROCESS_RESPAWN       -2
#define NGX_PROCESS_JUST_RESPAWN  -3


extern int                  ngx_argc;
extern char               **ngx_argv;
extern char               **ngx_os_argv;

extern ngx_int_t            ngx_last_process;
extern ngx_process_t        ngx_processes[NGX_MAX_PROCESSES];

extern ngx_pid_t            ngx_pid;


#endif /* _NGX_PROCESS_H_INCLUDED_ */