Mercurial > hg > nginx-quic
view src/os/win32/ngx_wsasend.c @ 6949:ff0c8e11edbc
Simplified and improved sendfile() code on Linux.
The ngx_linux_sendfile() function is now used for both normal sendfile()
and sendfile in threads. The ngx_linux_sendfile_thread() function was
modified to use the same interface as ngx_linux_sendfile(), and is simply
called from ngx_linux_sendfile() when threads are enabled.
Special return code NGX_DONE is used to indicate that a thread task was
posted and no further actions are needed.
If number of bytes sent is less that what we were sending, we now always
retry sending. This is needed for sendfile() in threads as the number
of bytes we are sending might have been changed since the thread task
was posted. And this is also needed for Linux 4.3+, as sendfile() might
be interrupted at any time and provides no indication if it was interrupted
or not (ticket #1174).
author | Maxim Dounin <mdounin@mdounin.ru> |
---|---|
date | Tue, 28 Mar 2017 18:15:39 +0300 |
parents | 53eb1e67e432 |
children |
line wrap: on
line source
/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #include <ngx_config.h> #include <ngx_core.h> #include <ngx_event.h> ssize_t ngx_wsasend(ngx_connection_t *c, u_char *buf, size_t size) { int n; u_long sent; ngx_err_t err; ngx_event_t *wev; WSABUF wsabuf; wev = c->write; if (!wev->ready) { return NGX_AGAIN; } /* * WSABUF must be 4-byte aligned otherwise * WSASend() will return undocumented WSAEINVAL error. */ wsabuf.buf = (char *) buf; wsabuf.len = size; sent = 0; n = WSASend(c->fd, &wsabuf, 1, &sent, 0, NULL, NULL); ngx_log_debug4(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSASend: fd:%d, %d, %ul of %uz", c->fd, n, sent, size); if (n == 0) { if (sent < size) { wev->ready = 0; } c->sent += sent; return sent; } err = ngx_socket_errno; if (err == WSAEWOULDBLOCK) { ngx_log_debug0(NGX_LOG_DEBUG_EVENT, c->log, err, "WSASend() not ready"); wev->ready = 0; return NGX_AGAIN; } wev->error = 1; ngx_connection_error(c, err, "WSASend() failed"); return NGX_ERROR; } ssize_t ngx_overlapped_wsasend(ngx_connection_t *c, u_char *buf, size_t size) { int n; u_long sent; ngx_err_t err; ngx_event_t *wev; LPWSAOVERLAPPED ovlp; WSABUF wsabuf; wev = c->write; if (!wev->ready) { return NGX_AGAIN; } ngx_log_debug1(NGX_LOG_DEBUG_EVENT, c->log, 0, "wev->complete: %d", wev->complete); if (!wev->complete) { /* post the overlapped WSASend() */ /* * WSABUFs must be 4-byte aligned otherwise * WSASend() will return undocumented WSAEINVAL error. */ wsabuf.buf = (char *) buf; wsabuf.len = size; sent = 0; ovlp = (LPWSAOVERLAPPED) &c->write->ovlp; ngx_memzero(ovlp, sizeof(WSAOVERLAPPED)); n = WSASend(c->fd, &wsabuf, 1, &sent, 0, ovlp, NULL); ngx_log_debug4(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSASend: fd:%d, %d, %ul of %uz", c->fd, n, sent, size); wev->complete = 0; if (n == 0) { if (ngx_event_flags & NGX_USE_IOCP_EVENT) { /* * if a socket was bound with I/O completion port then * GetQueuedCompletionStatus() would anyway return its status * despite that WSASend() was already complete */ wev->active = 1; return NGX_AGAIN; } if (sent < size) { wev->ready = 0; } c->sent += sent; return sent; } err = ngx_socket_errno; if (err == WSA_IO_PENDING) { ngx_log_debug0(NGX_LOG_DEBUG_EVENT, c->log, err, "WSASend() posted"); wev->active = 1; return NGX_AGAIN; } wev->error = 1; ngx_connection_error(c, err, "WSASend() failed"); return NGX_ERROR; } /* the overlapped WSASend() complete */ wev->complete = 0; wev->active = 0; if (ngx_event_flags & NGX_USE_IOCP_EVENT) { if (wev->ovlp.error) { ngx_connection_error(c, wev->ovlp.error, "WSASend() failed"); return NGX_ERROR; } sent = wev->available; } else { if (WSAGetOverlappedResult(c->fd, (LPWSAOVERLAPPED) &wev->ovlp, &sent, 0, NULL) == 0) { ngx_connection_error(c, ngx_socket_errno, "WSASend() or WSAGetOverlappedResult() failed"); return NGX_ERROR; } } ngx_log_debug3(NGX_LOG_DEBUG_EVENT, c->log, 0, "WSAGetOverlappedResult: fd:%d, %ul of %uz", c->fd, sent, size); if (sent < size) { wev->ready = 0; } c->sent += sent; return sent; }