view src/core/ngx_slab.h @ 5521:320abeb364e6

Core: improved ngx_reset_pool() (ticket #490). Previously pool->current wasn't moved back to pool, resulting in blocks not used for further allocations if pool->current was already moved at the time of ngx_reset_pool(). Additionally, to preserve logic of moving pool->current, the p->d.failed counters are now properly cleared. While here, pool->chain is also cleared. This change is essentially a nop with current code, but generally improves things.
author Maxim Dounin <mdounin@mdounin.ru>
date Fri, 17 Jan 2014 06:24:53 +0400
parents d620f497c50f
children 5024d29354f1
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_SLAB_H_INCLUDED_
#define _NGX_SLAB_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef struct ngx_slab_page_s  ngx_slab_page_t;

struct ngx_slab_page_s {
    uintptr_t         slab;
    ngx_slab_page_t  *next;
    uintptr_t         prev;
};


typedef struct {
    ngx_shmtx_sh_t    lock;

    size_t            min_size;
    size_t            min_shift;

    ngx_slab_page_t  *pages;
    ngx_slab_page_t   free;

    u_char           *start;
    u_char           *end;

    ngx_shmtx_t       mutex;

    u_char           *log_ctx;
    u_char            zero;

    void             *data;
    void             *addr;
} ngx_slab_pool_t;


void ngx_slab_init(ngx_slab_pool_t *pool);
void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size);
void ngx_slab_free(ngx_slab_pool_t *pool, void *p);
void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p);


#endif /* _NGX_SLAB_H_INCLUDED_ */