view src/core/ngx_array.c @ 7698:5440ff4ac6fc

Core: reusing connections in advance. Reworked connections reuse, so closing connections is attempted in advance, as long as number of free connections is less than 1/16 of worker connections configured. This ensures that new connections can be handled even if closing a reusable connection requires some time, for example, for a lingering close (ticket #2017). The 1/16 ratio is selected to be smaller than 1/8 used for disabling accept when working with accept mutex, so nginx will try to balance new connections to different workers first, and will start reusing connections only if this won't help.
author Maxim Dounin <mdounin@mdounin.ru>
date Mon, 10 Aug 2020 18:53:07 +0300
parents 4fef8ed52389
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#include <ngx_config.h>
#include <ngx_core.h>


ngx_array_t *
ngx_array_create(ngx_pool_t *p, ngx_uint_t n, size_t size)
{
    ngx_array_t *a;

    a = ngx_palloc(p, sizeof(ngx_array_t));
    if (a == NULL) {
        return NULL;
    }

    if (ngx_array_init(a, p, n, size) != NGX_OK) {
        return NULL;
    }

    return a;
}


void
ngx_array_destroy(ngx_array_t *a)
{
    ngx_pool_t  *p;

    p = a->pool;

    if ((u_char *) a->elts + a->size * a->nalloc == p->d.last) {
        p->d.last -= a->size * a->nalloc;
    }

    if ((u_char *) a + sizeof(ngx_array_t) == p->d.last) {
        p->d.last = (u_char *) a;
    }
}


void *
ngx_array_push(ngx_array_t *a)
{
    void        *elt, *new;
    size_t       size;
    ngx_pool_t  *p;

    if (a->nelts == a->nalloc) {

        /* the array is full */

        size = a->size * a->nalloc;

        p = a->pool;

        if ((u_char *) a->elts + size == p->d.last
            && p->d.last + a->size <= p->d.end)
        {
            /*
             * the array allocation is the last in the pool
             * and there is space for new allocation
             */

            p->d.last += a->size;
            a->nalloc++;

        } else {
            /* allocate a new array */

            new = ngx_palloc(p, 2 * size);
            if (new == NULL) {
                return NULL;
            }

            ngx_memcpy(new, a->elts, size);
            a->elts = new;
            a->nalloc *= 2;
        }
    }

    elt = (u_char *) a->elts + a->size * a->nelts;
    a->nelts++;

    return elt;
}


void *
ngx_array_push_n(ngx_array_t *a, ngx_uint_t n)
{
    void        *elt, *new;
    size_t       size;
    ngx_uint_t   nalloc;
    ngx_pool_t  *p;

    size = n * a->size;

    if (a->nelts + n > a->nalloc) {

        /* the array is full */

        p = a->pool;

        if ((u_char *) a->elts + a->size * a->nalloc == p->d.last
            && p->d.last + size <= p->d.end)
        {
            /*
             * the array allocation is the last in the pool
             * and there is space for new allocation
             */

            p->d.last += size;
            a->nalloc += n;

        } else {
            /* allocate a new array */

            nalloc = 2 * ((n >= a->nalloc) ? n : a->nalloc);

            new = ngx_palloc(p, nalloc * a->size);
            if (new == NULL) {
                return NULL;
            }

            ngx_memcpy(new, a->elts, a->nelts * a->size);
            a->elts = new;
            a->nalloc = nalloc;
        }
    }

    elt = (u_char *) a->elts + a->size * a->nelts;
    a->nelts += n;

    return elt;
}