view auto/cc/bcc @ 8946:56dec0d4e5b1 quic

QUIC: avoid excessive buffer allocations in stream output. Previously, when a few bytes were send to a QUIC stream by the application, a 4K buffer was allocated for these bytes. Then a STREAM frame was created and that entire buffer was used as data for that frame. The frame with the buffer were in use up until the frame was acked by client. Meanwhile, when more bytes were send to the stream, more buffers were allocated and assigned as data to newer STREAM frames. In this scenario most buffer memory is unused. Now the unused part of the stream output buffer is available for further stream output while earlier parts of the buffer are waiting to be acked. This is achieved by splitting the output buffer.
author Roman Arutyunyan <arut@nginx.com>
date Fri, 24 Dec 2021 18:13:51 +0300
parents b7b7f3a0cc28
children
line wrap: on
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# Copyright (C) Igor Sysoev
# Copyright (C) Nginx, Inc.


# Borland C++ 5.5

# optimizations

# maximize speed
CFLAGS="$CFLAGS -O2"

case $CPU in
    pentium)
        # optimize for Pentium and Athlon
        CPU_OPT="-5"
    ;;

    pentiumpro)
        # optimize for Pentium Pro, Pentium II and Pentium III
        CPU_OPT="-6"
    ;;
esac

# __stdcall
#CPU_OPT="$CPU_OPT -ps"
# __fastcall
#CPU_OPT="$CPU_OPT -pr"

CFLAGS="$CFLAGS $CPU_OPT"

# multithreaded
CFLAGS="$CFLAGS -tWM"

# stop on warning
CFLAGS="$CFLAGS -w!"

# disable logo
CFLAGS="$CFLAGS -q"


# precompiled headers
CORE_DEPS="$CORE_DEPS $NGX_OBJS/ngx_config.csm"
NGX_PCH="$NGX_OBJS/ngx_config.csm"
NGX_BUILD_PCH="-H=$NGX_OBJS/ngx_config.csm"
NGX_USE_PCH="-Hu -H=$NGX_OBJS/ngx_config.csm"


# Win32 GUI mode application
#LINK="\$(CC) -laa"


# the resource file
NGX_RES="$NGX_OBJS/nginx.res"
NGX_RCC="brcc32 -fo$NGX_OBJS/nginx.res \$(CORE_INCS) $NGX_WIN32_RC"
# the pragma allows to link the resource file using bcc32 and
# to avoid the direct ilink32 calling and the c0w32.obj's WinMain/main problem
NGX_PRAGMA="#pragma resource \"$NGX_OBJS/nginx.res\""


ngx_include_opt="-I"
ngx_objout="-o"
ngx_binout="-e"
ngx_objext="obj"

ngx_long_start='@&&|
	'
ngx_long_end='|'

ngx_regex_dirsep='\\'
ngx_dirsep="\\"