view src/event/quic/ngx_event_quic_connid.h @ 8946:56dec0d4e5b1 quic

QUIC: avoid excessive buffer allocations in stream output. Previously, when a few bytes were send to a QUIC stream by the application, a 4K buffer was allocated for these bytes. Then a STREAM frame was created and that entire buffer was used as data for that frame. The frame with the buffer were in use up until the frame was acked by client. Meanwhile, when more bytes were send to the stream, more buffers were allocated and assigned as data to newer STREAM frames. In this scenario most buffer memory is unused. Now the unused part of the stream output buffer is available for further stream output while earlier parts of the buffer are waiting to be acked. This is achieved by splitting the output buffer.
author Roman Arutyunyan <arut@nginx.com>
date Fri, 24 Dec 2021 18:13:51 +0300
parents 5186ee5a94b9
children 1e2f4e9c8195
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/*
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_EVENT_QUIC_CONNID_H_INCLUDED_
#define _NGX_EVENT_QUIC_CONNID_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


ngx_int_t ngx_quic_handle_retire_connection_id_frame(ngx_connection_t *c,
    ngx_quic_retire_cid_frame_t *f);
ngx_int_t ngx_quic_handle_new_connection_id_frame(ngx_connection_t *c,
    ngx_quic_new_conn_id_frame_t *f);

ngx_int_t ngx_quic_create_sockets(ngx_connection_t *c);
ngx_int_t ngx_quic_create_server_id(ngx_connection_t *c, u_char *id);

ngx_quic_client_id_t *ngx_quic_create_client_id(ngx_connection_t *c,
    ngx_str_t *id, uint64_t seqnum, u_char *token);
ngx_quic_client_id_t *ngx_quic_next_client_id(ngx_connection_t *c);
ngx_quic_client_id_t *ngx_quic_used_client_id(ngx_connection_t *c,
    ngx_quic_path_t *path);
void ngx_quic_unref_client_id(ngx_connection_t *c, ngx_quic_client_id_t *cid);

#endif /* _NGX_EVENT_QUIC_CONNID_H_INCLUDED_ */