view src/os/unix/ngx_process.h @ 6874:7cc2d3a96ea3

Fixed trailer construction with limit on FreeBSD and macOS. The ngx_chain_coalesce_file() function may produce more bytes to send then requested in the limit passed, as it aligns the last file position to send to memory page boundary. As a result, (limit - send) may become negative. This resulted in big positive number when converted to size_t while calling ngx_output_chain_to_iovec(). Another part of the problem is in ngx_chain_coalesce_file(): it changes cl to the next chain link even if the current buffer is only partially sent due to limit. Therefore, if a file buffer was not expected to be fully sent due to limit, and was followed by a memory buffer, nginx called sendfile() with a part of the file buffer, and the memory buffer in trailer. If there were enough room in the socket buffer, this resulted in a part of the file buffer being skipped, and corresponding part of the memory buffer sent instead. The bug was introduced in 8e903522c17a (1.7.8). Configurations affected are ones using limits, that is, limit_rate and/or sendfile_max_chunk, and memory buffers after file ones (may happen when using subrequests or with proxying with disk buffering). Fix is to explicitly check if (send < limit) before constructing trailer with ngx_output_chain_to_iovec(). Additionally, ngx_chain_coalesce_file() was modified to preserve unfinished file buffers in cl.
author Maxim Dounin <mdounin@mdounin.ru>
date Fri, 20 Jan 2017 21:12:48 +0300
parents f31162fefe01
children 8b84d60ef13d
line wrap: on
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_PROCESS_H_INCLUDED_
#define _NGX_PROCESS_H_INCLUDED_


#include <ngx_setaffinity.h>
#include <ngx_setproctitle.h>


typedef pid_t       ngx_pid_t;

#define NGX_INVALID_PID  -1

typedef void (*ngx_spawn_proc_pt) (ngx_cycle_t *cycle, void *data);

typedef struct {
    ngx_pid_t           pid;
    int                 status;
    ngx_socket_t        channel[2];

    ngx_spawn_proc_pt   proc;
    void               *data;
    char               *name;

    unsigned            respawn:1;
    unsigned            just_spawn:1;
    unsigned            detached:1;
    unsigned            exiting:1;
    unsigned            exited:1;
} ngx_process_t;


typedef struct {
    char         *path;
    char         *name;
    char *const  *argv;
    char *const  *envp;
} ngx_exec_ctx_t;


#define NGX_MAX_PROCESSES         1024

#define NGX_PROCESS_NORESPAWN     -1
#define NGX_PROCESS_JUST_SPAWN    -2
#define NGX_PROCESS_RESPAWN       -3
#define NGX_PROCESS_JUST_RESPAWN  -4
#define NGX_PROCESS_DETACHED      -5


#define ngx_getpid   getpid

#ifndef ngx_log_pid
#define ngx_log_pid  ngx_pid
#endif


ngx_pid_t ngx_spawn_process(ngx_cycle_t *cycle,
    ngx_spawn_proc_pt proc, void *data, char *name, ngx_int_t respawn);
ngx_pid_t ngx_execute(ngx_cycle_t *cycle, ngx_exec_ctx_t *ctx);
ngx_int_t ngx_init_signals(ngx_log_t *log);
void ngx_debug_point(void);


#if (NGX_HAVE_SCHED_YIELD)
#define ngx_sched_yield()  sched_yield()
#else
#define ngx_sched_yield()  usleep(1)
#endif


extern int            ngx_argc;
extern char         **ngx_argv;
extern char         **ngx_os_argv;

extern ngx_pid_t      ngx_pid;
extern ngx_socket_t   ngx_channel;
extern ngx_int_t      ngx_process_slot;
extern ngx_int_t      ngx_last_process;
extern ngx_process_t  ngx_processes[NGX_MAX_PROCESSES];


#endif /* _NGX_PROCESS_H_INCLUDED_ */