Mercurial > hg > nginx
view src/core/ngx_slab.h @ 7969:84c60a3cd12a stable-1.20
Changed ngx_chain_update_chains() to test tag first (ticket #2248).
Without this change, aio used with HTTP/2 can result in connection hang,
as observed with "aio threads; aio_write on;" and proxying (ticket #2248).
The problem is that HTTP/2 updates buffers outside of the output filters
(notably, marks them as sent), and then posts a write event to call
output filters. If a filter does not call the next one for some reason
(for example, because of an AIO operation in progress), this might
result in a state when the owner of a buffer already called
ngx_chain_update_chains() and can reuse the buffer, while the same buffer
is still sitting in the busy chain of some other filter.
In the particular case a buffer was sitting in output chain's ctx->busy,
and was reused by event pipe. Output chain's ctx->busy was permanently
blocked by it, and this resulted in connection hang.
Fix is to change ngx_chain_update_chains() to skip buffers from other
modules unconditionally, without trying to wait for these buffers to
become empty.
author | Maxim Dounin <mdounin@mdounin.ru> |
---|---|
date | Sat, 30 Oct 2021 02:39:19 +0300 |
parents | 69f9ee0342db |
children |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #ifndef _NGX_SLAB_H_INCLUDED_ #define _NGX_SLAB_H_INCLUDED_ #include <ngx_config.h> #include <ngx_core.h> typedef struct ngx_slab_page_s ngx_slab_page_t; struct ngx_slab_page_s { uintptr_t slab; ngx_slab_page_t *next; uintptr_t prev; }; typedef struct { ngx_uint_t total; ngx_uint_t used; ngx_uint_t reqs; ngx_uint_t fails; } ngx_slab_stat_t; typedef struct { ngx_shmtx_sh_t lock; size_t min_size; size_t min_shift; ngx_slab_page_t *pages; ngx_slab_page_t *last; ngx_slab_page_t free; ngx_slab_stat_t *stats; ngx_uint_t pfree; u_char *start; u_char *end; ngx_shmtx_t mutex; u_char *log_ctx; u_char zero; unsigned log_nomem:1; void *data; void *addr; } ngx_slab_pool_t; void ngx_slab_sizes_init(void); void ngx_slab_init(ngx_slab_pool_t *pool); void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size); void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size); void *ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size); void *ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size); void ngx_slab_free(ngx_slab_pool_t *pool, void *p); void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p); #endif /* _NGX_SLAB_H_INCLUDED_ */