view src/event/ngx_event_connect.c @ 5115:a29c574d61fa

Status: introduced the "ngx_stat_waiting" counter. And corresponding variable $connections_waiting was added. Previously, waiting connections were counted as the difference between active connections and the sum of reading and writing connections. That made it impossible to count more than one request in one connection as reading or writing (as is the case for SPDY). Also, we no longer count connections in handshake state as waiting.
author Valentin Bartenev <vbart@nginx.com>
date Fri, 15 Mar 2013 20:00:49 +0000
parents fbae1a82de8b
children 87faa6b818bc
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#include <ngx_config.h>
#include <ngx_core.h>
#include <ngx_event.h>
#include <ngx_event_connect.h>


ngx_int_t
ngx_event_connect_peer(ngx_peer_connection_t *pc)
{
    int                rc;
    ngx_int_t          event;
    ngx_err_t          err;
    ngx_uint_t         level;
    ngx_socket_t       s;
    ngx_event_t       *rev, *wev;
    ngx_connection_t  *c;

    rc = pc->get(pc, pc->data);
    if (rc != NGX_OK) {
        return rc;
    }

    s = ngx_socket(pc->sockaddr->sa_family, SOCK_STREAM, 0);

    ngx_log_debug1(NGX_LOG_DEBUG_EVENT, pc->log, 0, "socket %d", s);

    if (s == -1) {
        ngx_log_error(NGX_LOG_ALERT, pc->log, ngx_socket_errno,
                      ngx_socket_n " failed");
        return NGX_ERROR;
    }


    c = ngx_get_connection(s, pc->log);

    if (c == NULL) {
        if (ngx_close_socket(s) == -1) {
            ngx_log_error(NGX_LOG_ALERT, pc->log, ngx_socket_errno,
                          ngx_close_socket_n "failed");
        }

        return NGX_ERROR;
    }

    if (pc->rcvbuf) {
        if (setsockopt(s, SOL_SOCKET, SO_RCVBUF,
                       (const void *) &pc->rcvbuf, sizeof(int)) == -1)
        {
            ngx_log_error(NGX_LOG_ALERT, pc->log, ngx_socket_errno,
                          "setsockopt(SO_RCVBUF) failed");
            goto failed;
        }
    }

    if (ngx_nonblocking(s) == -1) {
        ngx_log_error(NGX_LOG_ALERT, pc->log, ngx_socket_errno,
                      ngx_nonblocking_n " failed");

        goto failed;
    }

    if (pc->local) {
        if (bind(s, pc->local->sockaddr, pc->local->socklen) == -1) {
            ngx_log_error(NGX_LOG_CRIT, pc->log, ngx_socket_errno,
                          "bind(%V) failed", &pc->local->name);

            goto failed;
        }
    }

    c->recv = ngx_recv;
    c->send = ngx_send;
    c->recv_chain = ngx_recv_chain;
    c->send_chain = ngx_send_chain;

    c->sendfile = 1;

    c->log_error = pc->log_error;

    if (pc->sockaddr->sa_family != AF_INET) {
        c->tcp_nopush = NGX_TCP_NOPUSH_DISABLED;
        c->tcp_nodelay = NGX_TCP_NODELAY_DISABLED;

#if (NGX_SOLARIS)
        /* Solaris's sendfilev() supports AF_NCA, AF_INET, and AF_INET6 */
        c->sendfile = 0;
#endif
    }

    rev = c->read;
    wev = c->write;

    rev->log = pc->log;
    wev->log = pc->log;

    pc->connection = c;

    c->number = ngx_atomic_fetch_add(ngx_connection_counter, 1);

#if (NGX_THREADS)

    /* TODO: lock event when call completion handler */

    rev->lock = pc->lock;
    wev->lock = pc->lock;
    rev->own_lock = &c->lock;
    wev->own_lock = &c->lock;

#endif

    if (ngx_add_conn) {
        if (ngx_add_conn(c) == NGX_ERROR) {
            goto failed;
        }
    }

    ngx_log_debug3(NGX_LOG_DEBUG_EVENT, pc->log, 0,
                   "connect to %V, fd:%d #%d", pc->name, s, c->number);

    rc = connect(s, pc->sockaddr, pc->socklen);

    if (rc == -1) {
        err = ngx_socket_errno;


        if (err != NGX_EINPROGRESS
#if (NGX_WIN32)
            /* Winsock returns WSAEWOULDBLOCK (NGX_EAGAIN) */
            && err != NGX_EAGAIN
#endif
            )
        {
            if (err == NGX_ECONNREFUSED
#if (NGX_LINUX)
                /*
                 * Linux returns EAGAIN instead of ECONNREFUSED
                 * for unix sockets if listen queue is full
                 */
                || err == NGX_EAGAIN
#endif
                || err == NGX_ECONNRESET
                || err == NGX_ENETDOWN
                || err == NGX_ENETUNREACH
                || err == NGX_EHOSTDOWN
                || err == NGX_EHOSTUNREACH)
            {
                level = NGX_LOG_ERR;

            } else {
                level = NGX_LOG_CRIT;
            }

            ngx_log_error(level, c->log, err, "connect() to %V failed",
                          pc->name);

            ngx_close_connection(c);
            pc->connection = NULL;

            return NGX_DECLINED;
        }
    }

    if (ngx_add_conn) {
        if (rc == -1) {

            /* NGX_EINPROGRESS */

            return NGX_AGAIN;
        }

        ngx_log_debug0(NGX_LOG_DEBUG_EVENT, pc->log, 0, "connected");

        wev->ready = 1;

        return NGX_OK;
    }

    if (ngx_event_flags & NGX_USE_AIO_EVENT) {

        ngx_log_debug1(NGX_LOG_DEBUG_EVENT, pc->log, ngx_socket_errno,
                       "connect(): %d", rc);

        /* aio, iocp */

        if (ngx_blocking(s) == -1) {
            ngx_log_error(NGX_LOG_ALERT, pc->log, ngx_socket_errno,
                          ngx_blocking_n " failed");
            goto failed;
        }

        /*
         * FreeBSD's aio allows to post an operation on non-connected socket.
         * NT does not support it.
         *
         * TODO: check in Win32, etc. As workaround we can use NGX_ONESHOT_EVENT
         */

        rev->ready = 1;
        wev->ready = 1;

        return NGX_OK;
    }

    if (ngx_event_flags & NGX_USE_CLEAR_EVENT) {

        /* kqueue */

        event = NGX_CLEAR_EVENT;

    } else {

        /* select, poll, /dev/poll */

        event = NGX_LEVEL_EVENT;
    }

    if (ngx_add_event(rev, NGX_READ_EVENT, event) != NGX_OK) {
        goto failed;
    }

    if (rc == -1) {

        /* NGX_EINPROGRESS */

        if (ngx_add_event(wev, NGX_WRITE_EVENT, event) != NGX_OK) {
            goto failed;
        }

        return NGX_AGAIN;
    }

    ngx_log_debug0(NGX_LOG_DEBUG_EVENT, pc->log, 0, "connected");

    wev->ready = 1;

    return NGX_OK;

failed:

    ngx_close_connection(c);
    pc->connection = NULL;

    return NGX_ERROR;
}


ngx_int_t
ngx_event_get_peer(ngx_peer_connection_t *pc, void *data)
{
    return NGX_OK;
}