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view src/core/ngx_queue.h @ 6133:af7eba90645d
Win32: shared memory base addresses and remapping.
Two mechanisms are implemented to make it possible to store pointers
in shared memory on Windows, in particular on Windows Vista and later
versions with ASLR:
- The ngx_shm_remap() function added to allow remapping of a shared memory
zone to the address originally used for it in the master process. While
important, it doesn't solve the problem by itself as in many cases it's
not possible to use the address because of conflicts with other
allocations.
- We now create mappings at the same address in all processes by starting
mappings at predefined addresses normally unused by newborn processes.
These two mechanisms combined allow to use shared memory on Windows
almost without problems, including reloads.
Based on the patch by Sergey Brester:
http://mailman.nginx.org/pipermail/nginx-devel/2015-April/006836.html
author | Maxim Dounin <mdounin@mdounin.ru> |
---|---|
date | Mon, 27 Apr 2015 18:25:42 +0300 |
parents | d620f497c50f |
children | 3038bd4d7816 |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #include <ngx_config.h> #include <ngx_core.h> #ifndef _NGX_QUEUE_H_INCLUDED_ #define _NGX_QUEUE_H_INCLUDED_ typedef struct ngx_queue_s ngx_queue_t; struct ngx_queue_s { ngx_queue_t *prev; ngx_queue_t *next; }; #define ngx_queue_init(q) \ (q)->prev = q; \ (q)->next = q #define ngx_queue_empty(h) \ (h == (h)->prev) #define ngx_queue_insert_head(h, x) \ (x)->next = (h)->next; \ (x)->next->prev = x; \ (x)->prev = h; \ (h)->next = x #define ngx_queue_insert_after ngx_queue_insert_head #define ngx_queue_insert_tail(h, x) \ (x)->prev = (h)->prev; \ (x)->prev->next = x; \ (x)->next = h; \ (h)->prev = x #define ngx_queue_head(h) \ (h)->next #define ngx_queue_last(h) \ (h)->prev #define ngx_queue_sentinel(h) \ (h) #define ngx_queue_next(q) \ (q)->next #define ngx_queue_prev(q) \ (q)->prev #if (NGX_DEBUG) #define ngx_queue_remove(x) \ (x)->next->prev = (x)->prev; \ (x)->prev->next = (x)->next; \ (x)->prev = NULL; \ (x)->next = NULL #else #define ngx_queue_remove(x) \ (x)->next->prev = (x)->prev; \ (x)->prev->next = (x)->next #endif #define ngx_queue_split(h, q, n) \ (n)->prev = (h)->prev; \ (n)->prev->next = n; \ (n)->next = q; \ (h)->prev = (q)->prev; \ (h)->prev->next = h; \ (q)->prev = n; #define ngx_queue_add(h, n) \ (h)->prev->next = (n)->next; \ (n)->next->prev = (h)->prev; \ (h)->prev = (n)->prev; \ (h)->prev->next = h; #define ngx_queue_data(q, type, link) \ (type *) ((u_char *) q - offsetof(type, link)) ngx_queue_t *ngx_queue_middle(ngx_queue_t *queue); void ngx_queue_sort(ngx_queue_t *queue, ngx_int_t (*cmp)(const ngx_queue_t *, const ngx_queue_t *)); #endif /* _NGX_QUEUE_H_INCLUDED_ */