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Mp4: fixed possible pointer overflow on 32-bit platforms.
On 32-bit platforms mp4->buffer_pos might overflow when a large
enough (close to 4 gigabytes) atom is being skipped, resulting in
incorrect memory addesses being read further in the code. In most
cases this results in harmless errors being logged, though may also
result in a segmentation fault if hitting unmapped pages.
To address this, ngx_mp4_atom_next() now only increments mp4->buffer_pos
up to mp4->buffer_end. This ensures that overflow cannot happen.
author | Maxim Dounin <mdounin@mdounin.ru> |
---|---|
date | Wed, 21 Nov 2018 20:23:16 +0300 |
parents | 04ebf29eaf5b |
children |
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# Copyright (C) Nginx, Inc. if [ $USE_THREADS = YES ]; then if [ "$NGX_PLATFORM" = win32 ]; then cat << END $0: --with-threads is not supported on Windows END exit 1 fi have=NGX_THREADS . auto/have CORE_DEPS="$CORE_DEPS $THREAD_POOL_DEPS" CORE_SRCS="$CORE_SRCS $THREAD_POOL_SRCS" CORE_LIBS="$CORE_LIBS -lpthread" NGX_LIBPTHREAD="-lpthread" fi