view src/core/ngx_slab.c @ 6755:e2f13011343e stable-1.10

HTTP/2: fixed the "http request count is zero" alert. When the stream is terminated the HEADERS frame can still wait in the output queue. This frame can't be removed and must be sent to the client anyway, since HTTP/2 uses stateful compression for headers. So in order to postpone closing and freeing memory of such stream the special close stream handler is set to the write event. After the HEADERS frame is sent the write event is called and the stream will be finally closed. Some events like receiving a RST_STREAM can trigger the read handler of such stream in closing state and cause unexpected processing that can result in another attempt to finalize the request. To prevent it the read handler is now set to ngx_http_empty_handler. Thanks to Amazon.
author Valentin Bartenev <vbart@nginx.com>
date Thu, 16 Jun 2016 20:55:11 +0300
parents f01ab2dbcfdc
children ea76a3aa18ae
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */

#include <ngx_config.h>
#include <ngx_core.h>


#define NGX_SLAB_PAGE_MASK   3
#define NGX_SLAB_PAGE        0
#define NGX_SLAB_BIG         1
#define NGX_SLAB_EXACT       2
#define NGX_SLAB_SMALL       3

#if (NGX_PTR_SIZE == 4)

#define NGX_SLAB_PAGE_FREE   0
#define NGX_SLAB_PAGE_BUSY   0xffffffff
#define NGX_SLAB_PAGE_START  0x80000000

#define NGX_SLAB_SHIFT_MASK  0x0000000f
#define NGX_SLAB_MAP_MASK    0xffff0000
#define NGX_SLAB_MAP_SHIFT   16

#define NGX_SLAB_BUSY        0xffffffff

#else /* (NGX_PTR_SIZE == 8) */

#define NGX_SLAB_PAGE_FREE   0
#define NGX_SLAB_PAGE_BUSY   0xffffffffffffffff
#define NGX_SLAB_PAGE_START  0x8000000000000000

#define NGX_SLAB_SHIFT_MASK  0x000000000000000f
#define NGX_SLAB_MAP_MASK    0xffffffff00000000
#define NGX_SLAB_MAP_SHIFT   32

#define NGX_SLAB_BUSY        0xffffffffffffffff

#endif


#if (NGX_DEBUG_MALLOC)

#define ngx_slab_junk(p, size)     ngx_memset(p, 0xA5, size)

#elif (NGX_HAVE_DEBUG_MALLOC)

#define ngx_slab_junk(p, size)                                                \
    if (ngx_debug_malloc)          ngx_memset(p, 0xA5, size)

#else

#define ngx_slab_junk(p, size)

#endif

static ngx_slab_page_t *ngx_slab_alloc_pages(ngx_slab_pool_t *pool,
    ngx_uint_t pages);
static void ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page,
    ngx_uint_t pages);
static void ngx_slab_error(ngx_slab_pool_t *pool, ngx_uint_t level,
    char *text);


static ngx_uint_t  ngx_slab_max_size;
static ngx_uint_t  ngx_slab_exact_size;
static ngx_uint_t  ngx_slab_exact_shift;


void
ngx_slab_init(ngx_slab_pool_t *pool)
{
    u_char           *p;
    size_t            size;
    ngx_int_t         m;
    ngx_uint_t        i, n, pages;
    ngx_slab_page_t  *slots;

    /* STUB */
    if (ngx_slab_max_size == 0) {
        ngx_slab_max_size = ngx_pagesize / 2;
        ngx_slab_exact_size = ngx_pagesize / (8 * sizeof(uintptr_t));
        for (n = ngx_slab_exact_size; n >>= 1; ngx_slab_exact_shift++) {
            /* void */
        }
    }
    /**/

    pool->min_size = 1 << pool->min_shift;

    p = (u_char *) pool + sizeof(ngx_slab_pool_t);
    size = pool->end - p;

    ngx_slab_junk(p, size);

    slots = (ngx_slab_page_t *) p;
    n = ngx_pagesize_shift - pool->min_shift;

    for (i = 0; i < n; i++) {
        slots[i].slab = 0;
        slots[i].next = &slots[i];
        slots[i].prev = 0;
    }

    p += n * sizeof(ngx_slab_page_t);

    pages = (ngx_uint_t) (size / (ngx_pagesize + sizeof(ngx_slab_page_t)));

    ngx_memzero(p, pages * sizeof(ngx_slab_page_t));

    pool->pages = (ngx_slab_page_t *) p;

    pool->free.prev = 0;
    pool->free.next = (ngx_slab_page_t *) p;

    pool->pages->slab = pages;
    pool->pages->next = &pool->free;
    pool->pages->prev = (uintptr_t) &pool->free;

    pool->start = (u_char *)
                  ngx_align_ptr((uintptr_t) p + pages * sizeof(ngx_slab_page_t),
                                 ngx_pagesize);

    m = pages - (pool->end - pool->start) / ngx_pagesize;
    if (m > 0) {
        pages -= m;
        pool->pages->slab = pages;
    }

    pool->last = pool->pages + pages;

    pool->log_nomem = 1;
    pool->log_ctx = &pool->zero;
    pool->zero = '\0';
}


void *
ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size)
{
    void  *p;

    ngx_shmtx_lock(&pool->mutex);

    p = ngx_slab_alloc_locked(pool, size);

    ngx_shmtx_unlock(&pool->mutex);

    return p;
}


void *
ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size)
{
    size_t            s;
    uintptr_t         p, n, m, mask, *bitmap;
    ngx_uint_t        i, slot, shift, map;
    ngx_slab_page_t  *page, *prev, *slots;

    if (size > ngx_slab_max_size) {

        ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0,
                       "slab alloc: %uz", size);

        page = ngx_slab_alloc_pages(pool, (size >> ngx_pagesize_shift)
                                          + ((size % ngx_pagesize) ? 1 : 0));
        if (page) {
            p = (page - pool->pages) << ngx_pagesize_shift;
            p += (uintptr_t) pool->start;

        } else {
            p = 0;
        }

        goto done;
    }

    if (size > pool->min_size) {
        shift = 1;
        for (s = size - 1; s >>= 1; shift++) { /* void */ }
        slot = shift - pool->min_shift;

    } else {
        size = pool->min_size;
        shift = pool->min_shift;
        slot = 0;
    }

    ngx_log_debug2(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0,
                   "slab alloc: %uz slot: %ui", size, slot);

    slots = (ngx_slab_page_t *) ((u_char *) pool + sizeof(ngx_slab_pool_t));
    page = slots[slot].next;

    if (page->next != page) {

        if (shift < ngx_slab_exact_shift) {

            do {
                p = (page - pool->pages) << ngx_pagesize_shift;
                bitmap = (uintptr_t *) (pool->start + p);

                map = (1 << (ngx_pagesize_shift - shift))
                          / (sizeof(uintptr_t) * 8);

                for (n = 0; n < map; n++) {

                    if (bitmap[n] != NGX_SLAB_BUSY) {

                        for (m = 1, i = 0; m; m <<= 1, i++) {
                            if ((bitmap[n] & m)) {
                                continue;
                            }

                            bitmap[n] |= m;

                            i = ((n * sizeof(uintptr_t) * 8) << shift)
                                + (i << shift);

                            if (bitmap[n] == NGX_SLAB_BUSY) {
                                for (n = n + 1; n < map; n++) {
                                    if (bitmap[n] != NGX_SLAB_BUSY) {
                                        p = (uintptr_t) bitmap + i;

                                        goto done;
                                    }
                                }

                                prev = (ngx_slab_page_t *)
                                            (page->prev & ~NGX_SLAB_PAGE_MASK);
                                prev->next = page->next;
                                page->next->prev = page->prev;

                                page->next = NULL;
                                page->prev = NGX_SLAB_SMALL;
                            }

                            p = (uintptr_t) bitmap + i;

                            goto done;
                        }
                    }
                }

                page = page->next;

            } while (page);

        } else if (shift == ngx_slab_exact_shift) {

            do {
                if (page->slab != NGX_SLAB_BUSY) {

                    for (m = 1, i = 0; m; m <<= 1, i++) {
                        if ((page->slab & m)) {
                            continue;
                        }

                        page->slab |= m;

                        if (page->slab == NGX_SLAB_BUSY) {
                            prev = (ngx_slab_page_t *)
                                            (page->prev & ~NGX_SLAB_PAGE_MASK);
                            prev->next = page->next;
                            page->next->prev = page->prev;

                            page->next = NULL;
                            page->prev = NGX_SLAB_EXACT;
                        }

                        p = (page - pool->pages) << ngx_pagesize_shift;
                        p += i << shift;
                        p += (uintptr_t) pool->start;

                        goto done;
                    }
                }

                page = page->next;

            } while (page);

        } else { /* shift > ngx_slab_exact_shift */

            n = ngx_pagesize_shift - (page->slab & NGX_SLAB_SHIFT_MASK);
            n = 1 << n;
            n = ((uintptr_t) 1 << n) - 1;
            mask = n << NGX_SLAB_MAP_SHIFT;

            do {
                if ((page->slab & NGX_SLAB_MAP_MASK) != mask) {

                    for (m = (uintptr_t) 1 << NGX_SLAB_MAP_SHIFT, i = 0;
                         m & mask;
                         m <<= 1, i++)
                    {
                        if ((page->slab & m)) {
                            continue;
                        }

                        page->slab |= m;

                        if ((page->slab & NGX_SLAB_MAP_MASK) == mask) {
                            prev = (ngx_slab_page_t *)
                                            (page->prev & ~NGX_SLAB_PAGE_MASK);
                            prev->next = page->next;
                            page->next->prev = page->prev;

                            page->next = NULL;
                            page->prev = NGX_SLAB_BIG;
                        }

                        p = (page - pool->pages) << ngx_pagesize_shift;
                        p += i << shift;
                        p += (uintptr_t) pool->start;

                        goto done;
                    }
                }

                page = page->next;

            } while (page);
        }
    }

    page = ngx_slab_alloc_pages(pool, 1);

    if (page) {
        if (shift < ngx_slab_exact_shift) {
            p = (page - pool->pages) << ngx_pagesize_shift;
            bitmap = (uintptr_t *) (pool->start + p);

            s = 1 << shift;
            n = (1 << (ngx_pagesize_shift - shift)) / 8 / s;

            if (n == 0) {
                n = 1;
            }

            bitmap[0] = (2 << n) - 1;

            map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8);

            for (i = 1; i < map; i++) {
                bitmap[i] = 0;
            }

            page->slab = shift;
            page->next = &slots[slot];
            page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL;

            slots[slot].next = page;

            p = ((page - pool->pages) << ngx_pagesize_shift) + s * n;
            p += (uintptr_t) pool->start;

            goto done;

        } else if (shift == ngx_slab_exact_shift) {

            page->slab = 1;
            page->next = &slots[slot];
            page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT;

            slots[slot].next = page;

            p = (page - pool->pages) << ngx_pagesize_shift;
            p += (uintptr_t) pool->start;

            goto done;

        } else { /* shift > ngx_slab_exact_shift */

            page->slab = ((uintptr_t) 1 << NGX_SLAB_MAP_SHIFT) | shift;
            page->next = &slots[slot];
            page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG;

            slots[slot].next = page;

            p = (page - pool->pages) << ngx_pagesize_shift;
            p += (uintptr_t) pool->start;

            goto done;
        }
    }

    p = 0;

done:

    ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0,
                   "slab alloc: %p", (void *) p);

    return (void *) p;
}


void *
ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size)
{
    void  *p;

    ngx_shmtx_lock(&pool->mutex);

    p = ngx_slab_calloc_locked(pool, size);

    ngx_shmtx_unlock(&pool->mutex);

    return p;
}


void *
ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size)
{
    void  *p;

    p = ngx_slab_alloc_locked(pool, size);
    if (p) {
        ngx_memzero(p, size);
    }

    return p;
}


void
ngx_slab_free(ngx_slab_pool_t *pool, void *p)
{
    ngx_shmtx_lock(&pool->mutex);

    ngx_slab_free_locked(pool, p);

    ngx_shmtx_unlock(&pool->mutex);
}


void
ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p)
{
    size_t            size;
    uintptr_t         slab, m, *bitmap;
    ngx_uint_t        n, type, slot, shift, map;
    ngx_slab_page_t  *slots, *page;

    ngx_log_debug1(NGX_LOG_DEBUG_ALLOC, ngx_cycle->log, 0, "slab free: %p", p);

    if ((u_char *) p < pool->start || (u_char *) p > pool->end) {
        ngx_slab_error(pool, NGX_LOG_ALERT, "ngx_slab_free(): outside of pool");
        goto fail;
    }

    n = ((u_char *) p - pool->start) >> ngx_pagesize_shift;
    page = &pool->pages[n];
    slab = page->slab;
    type = page->prev & NGX_SLAB_PAGE_MASK;

    switch (type) {

    case NGX_SLAB_SMALL:

        shift = slab & NGX_SLAB_SHIFT_MASK;
        size = 1 << shift;

        if ((uintptr_t) p & (size - 1)) {
            goto wrong_chunk;
        }

        n = ((uintptr_t) p & (ngx_pagesize - 1)) >> shift;
        m = (uintptr_t) 1 << (n & (sizeof(uintptr_t) * 8 - 1));
        n /= (sizeof(uintptr_t) * 8);
        bitmap = (uintptr_t *)
                             ((uintptr_t) p & ~((uintptr_t) ngx_pagesize - 1));

        if (bitmap[n] & m) {

            if (page->next == NULL) {
                slots = (ngx_slab_page_t *)
                                   ((u_char *) pool + sizeof(ngx_slab_pool_t));
                slot = shift - pool->min_shift;

                page->next = slots[slot].next;
                slots[slot].next = page;

                page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_SMALL;
                page->next->prev = (uintptr_t) page | NGX_SLAB_SMALL;
            }

            bitmap[n] &= ~m;

            n = (1 << (ngx_pagesize_shift - shift)) / 8 / (1 << shift);

            if (n == 0) {
                n = 1;
            }

            if (bitmap[0] & ~(((uintptr_t) 1 << n) - 1)) {
                goto done;
            }

            map = (1 << (ngx_pagesize_shift - shift)) / (sizeof(uintptr_t) * 8);

            for (n = 1; n < map; n++) {
                if (bitmap[n]) {
                    goto done;
                }
            }

            ngx_slab_free_pages(pool, page, 1);

            goto done;
        }

        goto chunk_already_free;

    case NGX_SLAB_EXACT:

        m = (uintptr_t) 1 <<
                (((uintptr_t) p & (ngx_pagesize - 1)) >> ngx_slab_exact_shift);
        size = ngx_slab_exact_size;

        if ((uintptr_t) p & (size - 1)) {
            goto wrong_chunk;
        }

        if (slab & m) {
            if (slab == NGX_SLAB_BUSY) {
                slots = (ngx_slab_page_t *)
                                   ((u_char *) pool + sizeof(ngx_slab_pool_t));
                slot = ngx_slab_exact_shift - pool->min_shift;

                page->next = slots[slot].next;
                slots[slot].next = page;

                page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_EXACT;
                page->next->prev = (uintptr_t) page | NGX_SLAB_EXACT;
            }

            page->slab &= ~m;

            if (page->slab) {
                goto done;
            }

            ngx_slab_free_pages(pool, page, 1);

            goto done;
        }

        goto chunk_already_free;

    case NGX_SLAB_BIG:

        shift = slab & NGX_SLAB_SHIFT_MASK;
        size = 1 << shift;

        if ((uintptr_t) p & (size - 1)) {
            goto wrong_chunk;
        }

        m = (uintptr_t) 1 << ((((uintptr_t) p & (ngx_pagesize - 1)) >> shift)
                              + NGX_SLAB_MAP_SHIFT);

        if (slab & m) {

            if (page->next == NULL) {
                slots = (ngx_slab_page_t *)
                                   ((u_char *) pool + sizeof(ngx_slab_pool_t));
                slot = shift - pool->min_shift;

                page->next = slots[slot].next;
                slots[slot].next = page;

                page->prev = (uintptr_t) &slots[slot] | NGX_SLAB_BIG;
                page->next->prev = (uintptr_t) page | NGX_SLAB_BIG;
            }

            page->slab &= ~m;

            if (page->slab & NGX_SLAB_MAP_MASK) {
                goto done;
            }

            ngx_slab_free_pages(pool, page, 1);

            goto done;
        }

        goto chunk_already_free;

    case NGX_SLAB_PAGE:

        if ((uintptr_t) p & (ngx_pagesize - 1)) {
            goto wrong_chunk;
        }

        if (slab == NGX_SLAB_PAGE_FREE) {
            ngx_slab_error(pool, NGX_LOG_ALERT,
                           "ngx_slab_free(): page is already free");
            goto fail;
        }

        if (slab == NGX_SLAB_PAGE_BUSY) {
            ngx_slab_error(pool, NGX_LOG_ALERT,
                           "ngx_slab_free(): pointer to wrong page");
            goto fail;
        }

        n = ((u_char *) p - pool->start) >> ngx_pagesize_shift;
        size = slab & ~NGX_SLAB_PAGE_START;

        ngx_slab_free_pages(pool, &pool->pages[n], size);

        ngx_slab_junk(p, size << ngx_pagesize_shift);

        return;
    }

    /* not reached */

    return;

done:

    ngx_slab_junk(p, size);

    return;

wrong_chunk:

    ngx_slab_error(pool, NGX_LOG_ALERT,
                   "ngx_slab_free(): pointer to wrong chunk");

    goto fail;

chunk_already_free:

    ngx_slab_error(pool, NGX_LOG_ALERT,
                   "ngx_slab_free(): chunk is already free");

fail:

    return;
}


static ngx_slab_page_t *
ngx_slab_alloc_pages(ngx_slab_pool_t *pool, ngx_uint_t pages)
{
    ngx_slab_page_t  *page, *p;

    for (page = pool->free.next; page != &pool->free; page = page->next) {

        if (page->slab >= pages) {

            if (page->slab > pages) {
                page[page->slab - 1].prev = (uintptr_t) &page[pages];

                page[pages].slab = page->slab - pages;
                page[pages].next = page->next;
                page[pages].prev = page->prev;

                p = (ngx_slab_page_t *) page->prev;
                p->next = &page[pages];
                page->next->prev = (uintptr_t) &page[pages];

            } else {
                p = (ngx_slab_page_t *) page->prev;
                p->next = page->next;
                page->next->prev = page->prev;
            }

            page->slab = pages | NGX_SLAB_PAGE_START;
            page->next = NULL;
            page->prev = NGX_SLAB_PAGE;

            if (--pages == 0) {
                return page;
            }

            for (p = page + 1; pages; pages--) {
                p->slab = NGX_SLAB_PAGE_BUSY;
                p->next = NULL;
                p->prev = NGX_SLAB_PAGE;
                p++;
            }

            return page;
        }
    }

    if (pool->log_nomem) {
        ngx_slab_error(pool, NGX_LOG_CRIT,
                       "ngx_slab_alloc() failed: no memory");
    }

    return NULL;
}


static void
ngx_slab_free_pages(ngx_slab_pool_t *pool, ngx_slab_page_t *page,
    ngx_uint_t pages)
{
    ngx_uint_t        type;
    ngx_slab_page_t  *prev, *join;

    page->slab = pages--;

    if (pages) {
        ngx_memzero(&page[1], pages * sizeof(ngx_slab_page_t));
    }

    if (page->next) {
        prev = (ngx_slab_page_t *) (page->prev & ~NGX_SLAB_PAGE_MASK);
        prev->next = page->next;
        page->next->prev = page->prev;
    }

    join = page + page->slab;

    if (join < pool->last) {
        type = join->prev & NGX_SLAB_PAGE_MASK;

        if (type == NGX_SLAB_PAGE) {

            if (join->next != NULL) {
                pages += join->slab;
                page->slab += join->slab;

                prev = (ngx_slab_page_t *) (join->prev & ~NGX_SLAB_PAGE_MASK);
                prev->next = join->next;
                join->next->prev = join->prev;

                join->slab = NGX_SLAB_PAGE_FREE;
                join->next = NULL;
                join->prev = NGX_SLAB_PAGE;
            }
        }
    }

    if (page > pool->pages) {
        join = page - 1;
        type = join->prev & NGX_SLAB_PAGE_MASK;

        if (type == NGX_SLAB_PAGE) {

            if (join->slab == NGX_SLAB_PAGE_FREE) {
                join = (ngx_slab_page_t *) (join->prev & ~NGX_SLAB_PAGE_MASK);
            }

            if (join->next != NULL) {
                pages += join->slab;
                join->slab += page->slab;

                prev = (ngx_slab_page_t *) (join->prev & ~NGX_SLAB_PAGE_MASK);
                prev->next = join->next;
                join->next->prev = join->prev;

                page->slab = NGX_SLAB_PAGE_FREE;
                page->next = NULL;
                page->prev = NGX_SLAB_PAGE;

                page = join;
            }
        }
    }

    if (pages) {
        page[pages].prev = (uintptr_t) page;
    }

    page->prev = (uintptr_t) &pool->free;
    page->next = pool->free.next;

    page->next->prev = (uintptr_t) page;

    pool->free.next = page;
}


static void
ngx_slab_error(ngx_slab_pool_t *pool, ngx_uint_t level, char *text)
{
    ngx_log_error(level, ngx_cycle->log, 0, "%s%s", text, pool->log_ctx);
}