Mercurial > hg > nginx
view src/event/ngx_event_mutex.c @ 5058:f25d0bbc4392 stable-1.2
Merge of r5004, r5019-r5025: ssl fixes.
*) SSL: speedup loading of configs with many ssl servers. The patch
saves one EC_KEY_generate_key() call per server{} block by informing
OpenSSL about SSL_OP_SINGLE_ECDH_USE we are going to use before
the SSL_CTX_set_tmp_ecdh() call.
For a configuration file with 10k simple server{} blocks with SSL
enabled this change reduces startup time from 18s to 5s on a slow
test box here.
*) SSL: removed conditions that always hold true.
*) SSL: resetting of flush flag after the data was written. There is
no need to flush next chunk of data if it does not contain a buffer
with the flush or last_buf flags set.
*) SSL: preservation of flush flag for buffered data. Previously,
if SSL buffer was not sent we lost information that the data
must be flushed.
*) SSL: calculation of buffer size moved closer to its usage.
No functional changes.
*) SSL: avoid calling SSL_write() with zero data size. According to
documentation, calling SSL_write() with num=0 bytes to be sent
results in undefined behavior.
We don't currently call ngx_ssl_send_chain() with empty chain and
buffer. This check handles the case of a chain with total data size
that is a multiple of NGX_SSL_BUFSIZE, and with the special buffer
at the end.
In practice such cases resulted in premature connection close and
critical error "SSL_write() failed (SSL:)" in the error log.
*) SSL: take into account data in the buffer while limiting output.
In some rare cases this can result in a more smooth sending rate.
*) SSL: fixed ngx_ssl_handshake() with level-triggered event methods.
Missing calls to ngx_handle_write_event() and ngx_handle_read_event()
resulted in a CPU hog during SSL handshake if an level-triggered event
method (e.g. select) was used.
author | Maxim Dounin <mdounin@mdounin.ru> |
---|---|
date | Mon, 11 Feb 2013 15:12:06 +0000 |
parents | d620f497c50f |
children | 3377f9459e99 |
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/* * Copyright (C) Igor Sysoev * Copyright (C) Nginx, Inc. */ #include <ngx_config.h> #include <ngx_core.h> #include <ngx_event.h> ngx_int_t ngx_event_mutex_timedlock(ngx_event_mutex_t *m, ngx_msec_t timer, ngx_event_t *ev) { ngx_log_debug2(NGX_LOG_DEBUG_EVENT, ev->log, 0, "lock event mutex %p lock:%XD", m, m->lock); if (m->lock) { if (m->events == NULL) { m->events = ev; } else { m->last->next = ev; } m->last = ev; ev->next = NULL; #if (NGX_THREADS0) ev->light = 1; #endif ngx_add_timer(ev, timer); return NGX_AGAIN; } m->lock = 1; return NGX_OK; } ngx_int_t ngx_event_mutex_unlock(ngx_event_mutex_t *m, ngx_log_t *log) { ngx_event_t *ev; if (m->lock == 0) { ngx_log_error(NGX_LOG_ALERT, log, 0, "tring to unlock the free event mutex %p", m); return NGX_ERROR; } ngx_log_debug2(NGX_LOG_DEBUG_EVENT, log, 0, "unlock event mutex %p, next event: %p", m, m->events); m->lock = 0; if (m->events) { ev = m->events; m->events = ev->next; ev->next = (ngx_event_t *) ngx_posted_events; ngx_posted_events = ev; } return NGX_OK; }