view src/core/ngx_slab.h @ 7119:fef61d26da39

Fixed buffer overread with unix sockets after accept(). Some OSes (notably macOS, NetBSD, and Solaris) allow unix socket addresses larger than struct sockaddr_un. Moreover, some of them (macOS, Solaris) return socklen of the socket address before it was truncated to fit the buffer provided. As such, on these systems socklen must not be used without additional check that it is within the buffer provided. Appropriate checks added to ngx_event_accept() (after accept()), ngx_event_recvmsg() (after recvmsg()), and ngx_set_inherited_sockets() (after getsockname()). We also obtain socket addresses via getsockname() in ngx_connection_local_sockaddr(), but it does not need any checks as it is only used for INET and INET6 sockets (as there can be no wildcard unix sockets).
author Maxim Dounin <mdounin@mdounin.ru>
date Wed, 04 Oct 2017 21:19:33 +0300
parents 69f9ee0342db
children
line wrap: on
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_SLAB_H_INCLUDED_
#define _NGX_SLAB_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef struct ngx_slab_page_s  ngx_slab_page_t;

struct ngx_slab_page_s {
    uintptr_t         slab;
    ngx_slab_page_t  *next;
    uintptr_t         prev;
};


typedef struct {
    ngx_uint_t        total;
    ngx_uint_t        used;

    ngx_uint_t        reqs;
    ngx_uint_t        fails;
} ngx_slab_stat_t;


typedef struct {
    ngx_shmtx_sh_t    lock;

    size_t            min_size;
    size_t            min_shift;

    ngx_slab_page_t  *pages;
    ngx_slab_page_t  *last;
    ngx_slab_page_t   free;

    ngx_slab_stat_t  *stats;
    ngx_uint_t        pfree;

    u_char           *start;
    u_char           *end;

    ngx_shmtx_t       mutex;

    u_char           *log_ctx;
    u_char            zero;

    unsigned          log_nomem:1;

    void             *data;
    void             *addr;
} ngx_slab_pool_t;


void ngx_slab_sizes_init(void);
void ngx_slab_init(ngx_slab_pool_t *pool);
void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size);
void ngx_slab_free(ngx_slab_pool_t *pool, void *p);
void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p);


#endif /* _NGX_SLAB_H_INCLUDED_ */