view src/core/ngx_slab.h @ 9299:2706b60dc225 default tip

Core: error logging rate limiting. With this change, error logging to files can be rate-limited with the "rate=" parameter. The parameter specifies allowed log messages rate to a particular file (per worker), in messages per second (m/s). By default, "rate=1000m/s" is used. Rate limiting is implemented using the "leaky bucket" method, similarly to the limit_req module. Maximum burst size is set to the number of log messages per second for each severity level, so "error" messages are logged even if the rate limit is hit by "info" messages (but not vice versa). When the limit is reached for a particular level, the "too many log messages, limiting" message is logged at this level. If debug logging is enabled, either for the particular log file or for the particular connection, rate limiting is not used.
author Maxim Dounin <mdounin@mdounin.ru>
date Tue, 25 Jun 2024 22:58:56 +0300
parents 69f9ee0342db
children
line wrap: on
line source


/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_SLAB_H_INCLUDED_
#define _NGX_SLAB_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


typedef struct ngx_slab_page_s  ngx_slab_page_t;

struct ngx_slab_page_s {
    uintptr_t         slab;
    ngx_slab_page_t  *next;
    uintptr_t         prev;
};


typedef struct {
    ngx_uint_t        total;
    ngx_uint_t        used;

    ngx_uint_t        reqs;
    ngx_uint_t        fails;
} ngx_slab_stat_t;


typedef struct {
    ngx_shmtx_sh_t    lock;

    size_t            min_size;
    size_t            min_shift;

    ngx_slab_page_t  *pages;
    ngx_slab_page_t  *last;
    ngx_slab_page_t   free;

    ngx_slab_stat_t  *stats;
    ngx_uint_t        pfree;

    u_char           *start;
    u_char           *end;

    ngx_shmtx_t       mutex;

    u_char           *log_ctx;
    u_char            zero;

    unsigned          log_nomem:1;

    void             *data;
    void             *addr;
} ngx_slab_pool_t;


void ngx_slab_sizes_init(void);
void ngx_slab_init(ngx_slab_pool_t *pool);
void *ngx_slab_alloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_alloc_locked(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc(ngx_slab_pool_t *pool, size_t size);
void *ngx_slab_calloc_locked(ngx_slab_pool_t *pool, size_t size);
void ngx_slab_free(ngx_slab_pool_t *pool, void *p);
void ngx_slab_free_locked(ngx_slab_pool_t *pool, void *p);


#endif /* _NGX_SLAB_H_INCLUDED_ */