view src/os/win32/ngx_os.h @ 9299:2706b60dc225 default tip

Core: error logging rate limiting. With this change, error logging to files can be rate-limited with the "rate=" parameter. The parameter specifies allowed log messages rate to a particular file (per worker), in messages per second (m/s). By default, "rate=1000m/s" is used. Rate limiting is implemented using the "leaky bucket" method, similarly to the limit_req module. Maximum burst size is set to the number of log messages per second for each severity level, so "error" messages are logged even if the rate limit is hit by "info" messages (but not vice versa). When the limit is reached for a particular level, the "too many log messages, limiting" message is logged at this level. If debug logging is enabled, either for the particular log file or for the particular connection, rate limiting is not used.
author Maxim Dounin <mdounin@mdounin.ru>
date Tue, 25 Jun 2024 22:58:56 +0300
parents 56fc55e32f23
children
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/*
 * Copyright (C) Igor Sysoev
 * Copyright (C) Nginx, Inc.
 */


#ifndef _NGX_OS_H_INCLUDED_
#define _NGX_OS_H_INCLUDED_


#include <ngx_config.h>
#include <ngx_core.h>


#define NGX_IO_SENDFILE    1


typedef ssize_t (*ngx_recv_pt)(ngx_connection_t *c, u_char *buf, size_t size);
typedef ssize_t (*ngx_recv_chain_pt)(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);
typedef ssize_t (*ngx_send_pt)(ngx_connection_t *c, u_char *buf, size_t size);
typedef ngx_chain_t *(*ngx_send_chain_pt)(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);

typedef struct {
    ngx_recv_pt        recv;
    ngx_recv_chain_pt  recv_chain;
    ngx_recv_pt        udp_recv;
    ngx_send_pt        send;
    ngx_send_pt        udp_send;
    ngx_send_chain_pt  udp_send_chain;
    ngx_send_chain_pt  send_chain;
    ngx_uint_t         flags;
} ngx_os_io_t;


ngx_int_t ngx_os_init(ngx_log_t *log);
void ngx_os_status(ngx_log_t *log);
ngx_int_t ngx_os_signal_process(ngx_cycle_t *cycle, char *sig, ngx_pid_t pid);

ssize_t ngx_wsarecv(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_overlapped_wsarecv(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_udp_wsarecv(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_udp_overlapped_wsarecv(ngx_connection_t *c, u_char *buf,
    size_t size);
ssize_t ngx_wsarecv_chain(ngx_connection_t *c, ngx_chain_t *chain, off_t limit);
ssize_t ngx_wsasend(ngx_connection_t *c, u_char *buf, size_t size);
ssize_t ngx_overlapped_wsasend(ngx_connection_t *c, u_char *buf, size_t size);
ngx_chain_t *ngx_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);
ngx_chain_t *ngx_overlapped_wsasend_chain(ngx_connection_t *c, ngx_chain_t *in,
    off_t limit);

void ngx_cdecl ngx_event_log(ngx_err_t err, const char *fmt, ...);


extern ngx_os_io_t  ngx_os_io;
extern ngx_uint_t   ngx_ncpu;
extern ngx_uint_t   ngx_max_wsabufs;
extern ngx_int_t    ngx_max_sockets;
extern ngx_uint_t   ngx_inherited_nonblocking;
extern ngx_uint_t   ngx_tcp_nodelay_and_tcp_nopush;
extern ngx_uint_t   ngx_win32_version;
extern char         ngx_unique[];


#endif /* _NGX_OS_H_INCLUDED_ */